entityDef weapon_needle
{
	"editor_color"		".3 .3 1"
	"editor_mins"		"-16 -16 -16"
	"editor_maxs"		"16 16 16"
	"editor_usage"		"Needle"
	"editor_rotatable"	"1"

	"spawnclass"		"HLWeapon"

	// weapon specific
	"def_melee"			"damage_needle"
	"melee_distance"	"32"
	"inv_name"			"Needle"
	"ammoType"			""
	"ammoRequired"		"0"
	"clipSize"			"0"

	"meleeRateMiss"		"0.5"
	"meleeRateHit"		"0.25"


	// HLWeapon specific
	"hudSlot"		"0"
	"hudSlotPos"	"4"
	"weight"		"0"
	"crosshair"		"none"
	"ammoIcon"		"none"
}

entityDef damage_needle
{
	"damage"			"skill:plr_needle"
//	"kickDir"			"-1 0 0"
//	"knockback"			"20"
//	"push"				"20000"
	"gib"				"0"

	"snd_hit"			"weapon_needle.hit"
	"snd_miss"			"weapon_needle.miss"
}
