entityDef monster_penta { "spawnclass" "NSSquadMonster" "model" "models/penta.mdl" // cut NPC I guess "netname" "Penta" "health" "skill:penta_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "64" "team" "0" "propdata" "actor_human" "team" "$ALLIANCE_NEUTRAL" "speed_walk" "50" "speed_run" "200" }