entityDef monster_rustgunr { "spawnclass" "NSMonster" "model" "models/gunner.mdl" "netname" "Tank" "health" "skill:rustgunr_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "64" "team" "0" "propdata" "actor_robot" "speed_walk" "0" "speed_run" "0" }