entityDef monster_hiveback { "spawnclass" "NSMonster" "model" "models/hiveback.mdl" "netname" "Hiveback" "health" "skill:hiveback_health" "mins" "-16 -16 0" "maxs" "16 16 72" "eye_height" "64" "team" "0" "propdata" "actor_alien" "speed_walk" "50" "speed_run" "200" }