entityDef weapon_dml { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "DML" "editor_rotatable" "1" "spawnclass" "GCWeapon" "model" "models/w_dml.mdl" "model_view" "models/v_dml.mdl" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" "weight" "40" "hudSlotPos" "6" }