|
ae7f68ebe0
|
install_from_cd.sh: add music CD ripping support
|
2021-08-29 15:17:27 +02:00 |
|
|
2716983bc7
|
add install_from_cd.sh, requires wine sadly.
|
2021-08-29 14:59:14 +02:00 |
|
|
08da7aa5bd
|
Just inherit the Valve GameRules for MP now.
|
2021-08-01 11:22:24 +02:00 |
|
|
9931dac7c6
|
Add CheckRules() and the HLMultiplayerRules constructor. Maybe we should
just inherit the whole file and #ifdef REWOLF out.
|
2021-08-01 11:10:03 +02:00 |
|
|
d44143083c
|
Inherit valve/src's viewmodel effects
|
2021-08-01 08:55:41 +02:00 |
|
|
bad900ad66
|
Include flashlight.qc from FreeHL
|
2021-05-22 20:42:32 +02:00 |
|
|
b8720224ad
|
Support for .colormap on players.
|
2021-05-20 16:05:00 +02:00 |
|
|
583de05468
|
Use PMove_SetSize() to get accurate bbox info.
|
2021-05-16 23:12:58 +02:00 |
|
|
b411bb3641
|
Use Base its damage.qc instead of FreeHL its.
|
2021-05-10 11:36:21 +02:00 |
|
|
22a1a70394
|
Shared: Inherit weapon_common from Nuclide's base game. Optimise prediction
attribute code with macros.
|
2021-05-10 08:17:32 +02:00 |
|
|
7670300133
|
Simplify prediction code with the help from upstream SDK changes.
|
2021-05-08 17:46:37 +02:00 |
|
|
7d5c9e3e28
|
Apply the new animation attributes to our Rewolf player class
|
2021-05-07 13:34:31 +02:00 |
|
|
c2b342e6bb
|
Remove obsolete and redundant code in ReceiveEntity.
|
2021-03-31 13:43:29 +02:00 |
|
|
a50cef6f62
|
Include draw.qc from Nuclide's base game
|
2021-03-17 06:27:13 +01:00 |
|
|
2db41d3072
|
Merge client/input.qc and server/input.qc into shared/input.qc
|
2021-03-09 12:09:32 +01:00 |
|
eukara
|
40332543b4
|
Create FUNDING.yml
|
2021-03-08 15:37:01 +01:00 |
|
eukara
|
1a0d292fc8
|
Update README.md
|
2021-03-08 11:49:46 +01:00 |
|
|
a791238321
|
Initial commit, carried over from Nuclide's Git on March 8th 2021
|
2021-03-08 11:27:31 +01:00 |
|