Add decore_labstuff, decore_sack and it'll apparently attach to monster_tube_embryo
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4 changed files with 124 additions and 4 deletions
38
src/server/decore_labstuff.qc
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38
src/server/decore_labstuff.qc
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/*
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* Copyright (c) 2016-2022 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*QUAKED decore_labstuff (0 0.8 0.8) (-16 -16 0) (16 16 64)
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This is a decorative entity from Gunman Chronicles.
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-------- KEYS --------
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"targetname" : Name
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/swampstuff.mdl"
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*/
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class decore_labstuff:RWDecore
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{
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void(void) decore_labstuff;
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};
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void
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decore_labstuff::decore_labstuff(void)
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{
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model = "models/labstuff.mdl";
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mins = [-16, -16, 0];
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maxs = [16, 16, 64];
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}
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46
src/server/decore_sack.qc
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46
src/server/decore_sack.qc
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/*
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* Copyright (c) 2016-2022 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*QUAKED decore_sack (0 0.8 0.8) (-16 -16 0) (16 16 64)
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This is a decorative entity from Gunman Chronicles.
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-------- KEYS --------
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"targetname" : Name
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/sack.mdl"
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*/
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class decore_sack:RWDecore
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{
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void(void) decore_sack;
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virtual void(void) Respawn;
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};
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void
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decore_sack::Respawn(void)
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{
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super::Respawn();
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SetMovetype(MOVETYPE_NONE);
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}
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void
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decore_sack::decore_sack(void)
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{
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model = "models/sack.mdl";
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mins = [-16, -16, 0];
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maxs = [16, 16, 64];
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}
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@ -14,7 +14,7 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*QUAKED monster_tube_embryo (0 0.8 0.8) (-16 -16 0) (16 16 72)
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/*QUAKED monster_tube_embryo (0 0.8 0.8) (-12 -12 -16) (16 16 24)
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This is a monster entity from Gunman Chronicles.
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-------- KEYS --------
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@ -26,13 +26,47 @@ model="models/tubryo.mdl"
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class monster_tube_embryo:NSMonster
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{
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decore_sack sack;
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void(void) monster_tube_embryo;
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virtual void(void) ParentUpdate;
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virtual void(void) Spawned;
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virtual void(void) Respawn;
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};
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void
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monster_tube_embryo::ParentUpdate(void)
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{
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super::ParentUpdate();
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sack.SetOrigin(GetOrigin());
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sack.SetAngles(GetAngles());
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}
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void
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monster_tube_embryo::Spawned(void)
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{
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super::Spawned();
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if (!sack)
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sack = spawn(decore_sack);
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sack.SetRenderMode(RM_COLOR);
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sack.SetRenderAmt(0.75f);
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}
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void
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monster_tube_embryo::Respawn(void)
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{
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SetModel(GetSpawnModel());
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SetMovetype(MOVETYPE_FLY);
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SetOrigin(GetSpawnOrigin());
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}
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void
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monster_tube_embryo::monster_tube_embryo(void)
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{
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model = "models/tubryo.mdl";
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base_mins = [-16,-16,0];
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base_maxs = [16,16,72];
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base_mins = [-12,-12,-16];
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base_maxs = [12,12,24];
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}
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@ -36,6 +36,7 @@ decore_gutspile.qc
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decore_hatgib.qc
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decore_ice.qc
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decore_icebeak.qc
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decore_labstuff.qc
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decore_mushroom.qc
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decore_mushroom2.qc
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decore_nest.qc
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@ -43,6 +44,7 @@ decore_pipes.qc
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decore_prickle.qc
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decore_pteradon.qc
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decore_sittingtubemortar.qc
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decore_sack.qc
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decore_swampplants.qc
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decore_torchflame.qc
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decore_torch.qc
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