entity_spritegod: start off by default.
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1 changed files with 1 additions and 1 deletions
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@ -63,7 +63,7 @@ entity_spritegod::entity_spritegod(void)
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m_strSprite = __NULL__;
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m_strSprite = __NULL__;
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m_iNoise = 50;
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m_iNoise = 50;
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m_flSpeed = 100;
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m_flSpeed = 100;
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m_bState = true;
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m_bState = false;
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m_iCount = 1;
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m_iCount = 1;
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m_iFrequency = 5;
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m_iFrequency = 5;
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m_vecDirection = [0,0,0];
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m_vecDirection = [0,0,0];
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