2023-10-03 06:04:51 +00:00
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entityDef monster_human_bandit
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/bandit.mdl"
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"netname" "Bandit"
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"health" "skill:human_bandit_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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2023-10-04 14:58:02 +00:00
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"team" "$ALLIANCE_BANDITS"
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2023-10-03 06:04:51 +00:00
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"speed_walk" "50"
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"speed_run" "200"
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}
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