2021-03-08 10:27:31 +00:00
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weapon_dml.customize
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{
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sample weapons/dml_customize.wav
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}
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weapon_dml.fire
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{
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2022-03-14 02:05:15 +00:00
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alerts
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2021-03-08 10:27:31 +00:00
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sample weapons/dml_fire.wav
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}
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weapon_dml.reload
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{
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sample weapons/dml_reload.wav
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}
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weapon_fists.knifedraw
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{
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sample weapons/KnifeDraw.wav
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}
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weapon_fists.hitleft
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{
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sample weapons/LeftPunch.wav
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sample weapons/LeftPunch2.wav
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sample weapons/LeftPunch3.wav
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}
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weapon_fists.hitright
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{
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sample weapons/RightPunch.wav
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sample weapons/RightPunch2.wav
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sample weapons/RightPunch3.wav
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}
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weapon_fists.missknife
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{
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sample weapons/cbar_miss1.wav
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sample weapons/cbar_miss2.wav
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}
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weapon_gausspistol.charge
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{
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2022-03-14 02:05:15 +00:00
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alerts
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2021-03-08 10:27:31 +00:00
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sample weapons/gauss_charge.wav
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}
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weapon_gausspistol.firecharge
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{
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2022-03-14 02:05:15 +00:00
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alerts
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2021-03-08 10:27:31 +00:00
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sample weapons/gauss_fire2.wav
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}
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weapon_gausspistol.firefast
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{
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2022-03-14 02:05:15 +00:00
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alerts
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2021-03-08 10:27:31 +00:00
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sample weapons/gauss_fire4.wav
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}
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weapon_gausspistol.firesingle
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{
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2022-03-14 02:05:15 +00:00
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alerts
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2021-03-08 10:27:31 +00:00
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sample weapons/gauss_fire1.wav
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}
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weapon_minigun.fire
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{
|
2022-03-14 02:05:15 +00:00
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alerts
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2021-03-08 10:27:31 +00:00
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sample weapons/hks1.wav
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sample weapons/hks2.wav
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sample weapons/hks3.wav
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}
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weapon_minigun.spindown
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{
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sample weapons/MechaSpinDown.wav
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}
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weapon_minigun.spinup
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{
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sample weapons/MechaSpinUp.wav
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}
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weapon_shotgun.fire
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{
|
2022-03-14 02:05:15 +00:00
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alerts
|
2021-03-08 10:27:31 +00:00
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sample weapons/sbarrel1.wav
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}
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