"PropData.txt" { "actor_human" { "breakable_model" "gibs_human" "breakable_count" "6" } "BreakableModels" { "gibs_human" { "models/objects/gibs/head/tris.md2" "5.0" "models/objects/gibs/leg/tris.md2" "5.0" "models/objects/gibs/sm_metal/tris.md2" "5.0" "models/objects/gibs/head2/tris.md2" "5.0" "models/objects/gibs/gear/tris.md2" "5.0" "models/objects/gibs/sm_meat/tris.md2" "5.0" "models/objects/gibs/arm/tris.md2" "5.0" "models/objects/gibs/chest/tris.md2" "5.0" "models/objects/gibs/bone2/tris.md2" "5.0" "models/objects/gibs/skull/tris.md2" "5.0" "models/objects/gibs/bone/tris.md2" "5.0" } } }