58 lines
2.2 KiB
Markdown
58 lines
2.2 KiB
Markdown
# FreeHL2
|
|
Clean-room reimplementation of Half-Life 2 & Half-Life 2: Deathmatch in QuakeC.
|
|
|
|
This is 100% original code, feel free to audit however you wish.
|
|
No proprietary SDKs have been looked at or taken apart, unlike similar projects.
|
|
|
|
The engine you want to use to run this is FTEQW (https://www.fteqw.org), which is a project unrelated to this. It just happens to support the file-formats FreeHL2 needs.
|
|
|
|

|
|

|
|

|
|

|
|
|
|
## Building
|
|
Clone the repository into the Nuclide-SDK:
|
|
|
|
> git clone REPOURL hl2
|
|
|
|
then either run Nuclide's ./build_game.sh shell script, or issue 'make' inside
|
|
./hl2/src!
|
|
|
|
Obviously make sure that Nuclide has fteqw and fteqcc set-up for building and that you have some proficiency in QuakeC.
|
|
|
|
## Notes
|
|
If you're playing a mod that relies on FreeHL2, selecting it from the Custom Game
|
|
menu alone works fine. However if you want to launch it via the command-line
|
|
you need to make sure to add `-game hl2` before `-game modname`.
|
|
The order is important.
|
|
|
|
## Community
|
|
|
|
### Matrix
|
|
If you're a fellow Matrix user, join the Nuclide Space to see live-updates and more!
|
|
https://matrix.to/#/#nuclide:matrix.org
|
|
|
|
### IRC
|
|
Join us on #freecs via irc.libera.chat and talk/lurk or discuss bugs, issues
|
|
and other such things. It's bridged with the Matrix room of the same name!
|
|
|
|
### Others
|
|
We've had people ask in the oddest of places for help, please don't do that.
|
|
|
|
## License
|
|
ISC License
|
|
|
|
Copyright (c) 2016-2023 Marco Hladik <marco@icculus.org>
|
|
|
|
Permission to use, copy, modify, and distribute this software for any
|
|
purpose with or without fee is hereby granted, provided that the above
|
|
copyright notice and this permission notice appear in all copies.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
|
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
|
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
|
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
|
WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
|
IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
|
OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|