entityDef weapon_annabelle { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "#HL2_Annabelle" "editor_rotatable" "1" "spawnclass" "HLWeapon" "model" "models/weapons/w_annabelle.mdl" "model_view" "models/weapons/v_shotgun.mdl" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" // weapon specific "def_fireInfo" "fireInfo_annebelle" "inv_name" "#HL2_Annabelle" "clipSize" "2" "ammoType" "ammo_annabelle" "ammoRequired" "1" "actHolster" "4" "actReloadStart" "5" "actReload" "6" "actReloadEnd" "7" "actDraw" "3" "actIdle" "0" "snd_empty" "Weapon_Shotgun.Empty" // "snd_reload" "Weapon_Shotgun.Reload" // HLWeapon specific "hudSlot" "3" "hudSlotPos" "1" "weight" "4" } entityDef projectile_annebelle { "inherit" "projectile_bullet_base" "damage" "skill:plr_dmg_buckshot" "hitscans" "12" "spread" "0.08716 0.08716" } entityDef fireInfo_annebelle { "def_onFire" "projectile_annebelle" "ammoPerShot" "1" "fireRate" "0.75" "actFire" "1" "punchAngle" "-5 0 0" "model_flash" "sprites/muzzleflash2.spr" "snd_fire" "Weapon_Shotgun.Single" }