entityDef item_battery
{
	"spawnclass"	"NSItem"
	"model"			"models/items/battery.mdl"
	"mins"			"-16 -16 0"
	"maxs"			"16 16 16"
	"snd_acquire"	"item.battery"
	"snd_respawn"	"item.respawn"
	"inv_armor"		"skill:battery"
	"requires"		"item_suit"
}

entityDef item_healthvial
{
	"spawnclass"	"NSItem"
	"model"			"models/healthvial.mdl"
	"mins"			"-16 -16 0"
	"maxs"			"16 16 16"
	"snd_acquire"	"item.healthkit"
	"snd_respawn"	"item.respawn"
	"inv_health"	"skill:healthvial"
}

entityDef item_healthkit
{
	"spawnclass"	"NSItem"
	"model"			"models/items/healthkit.mdl"
	"mins"			"-16 -16 0"
	"maxs"			"16 16 16"
	"snd_acquire"	"item.healthkit"
	"snd_respawn"	"item.respawn"
	"inv_health"	"skill:healthkit"
}

entityDef item_suit
{
	"spawnclass"	"NSItem"
	"model"			"models/items/hevsuit.mdl"
	"mins"			"-16 -16 0"
	"maxs"			"16 16 16"
	"snd_acquire"	"item.suit"
	"snd_respawn"	"item.respawn"
	"inv_carry"		"1"
}
