entityDef item_battery { "spawnclass" "NSItem" "model" "models/items/battery.mdl" "mins" "-16 -16 0" "maxs" "16 16 16" "snd_acquire" "item.battery" "snd_respawn" "item.respawn" "inv_armor" "skill:battery" "requires" "item_suit" } entityDef item_healthvial { "spawnclass" "NSItem" "model" "models/healthvial.mdl" "mins" "-16 -16 0" "maxs" "16 16 16" "snd_acquire" "item.healthkit" "snd_respawn" "item.respawn" "inv_health" "skill:healthvial" } entityDef item_healthkit { "spawnclass" "NSItem" "model" "models/items/healthkit.mdl" "mins" "-16 -16 0" "maxs" "16 16 16" "snd_acquire" "item.healthkit" "snd_respawn" "item.respawn" "inv_health" "skill:healthkit" } entityDef item_suit { "spawnclass" "NSItem" "model" "models/items/hevsuit.mdl" "mins" "-16 -16 0" "maxs" "16 16 16" "snd_acquire" "item.suit" "snd_respawn" "item.respawn" "inv_carry" "1" }