entityDef weapon_357 { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "#HL2_357Handgun" "editor_rotatable" "1" "spawnclass" "HLWeapon" "model" "models/weapons/w_357.mdl" "model_view" "models/weapons/v_357.mdl" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" // weapon specific "def_fireInfo" "fireInfo_357" "inv_name" "#HL2_357Handgun" "clipSize" "6" "actFire" "1" "actHolster" "4" "actReload" "3" "actDraw" "2" "actIdle" "0" "snd_fire" "Weapon_357.Single" "snd_empty" "Weapon_Pistol.Empty" // HLWeapon specific "hudSlot" "1" "hudSlotPos" "1" "weight" "7" } entityDef projectile_357 { "inherit" "projectile_bullet_base" "damage" "skill:plr_357_bullet" } entityDef fireInfo_357 { "def_onFire" "projectile_357" "ammoType" "ammo_357" "ammoRequired" "1" "ammoPerShot" "1" "fireRate" ".75" "punchAngle" "-10 0 0" "model_flash" "sprites/muzzleflash2.spr" }