Progs compilation fixes
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parent
ea100b0acc
commit
f39cc5138a
4 changed files with 5 additions and 20 deletions
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@ -52,7 +52,6 @@ ClientGame_InitDone(void)
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void
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ClientGame_RendererRestart(string rstr)
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{
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Damage_Precache();
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Obituary_Precache();
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HUD_Init();
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@ -18,7 +18,6 @@
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../../../src/gs-entbase/shared.src
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../shared/include.src
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../../../valve/src/client/draw.qc
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../../../valve/src/client/damage.qc
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../../../hl2/src/client/init.qc
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../../../valve/src/client/flashlight.qc
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../../../hl2/src/client/entities.qc
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@ -29,11 +28,7 @@
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../../../hl2/src/client/viewmodel.qc
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../../../valve/src/client/obituary.qc
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../../../valve/src/client/hud_sprite.qc
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../../../valve/src/client/hud_itemnotify.qc
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../../../valve/src/client/hud_dmgnotify.qc
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../../../valve/src/client/hud_ammonotify.qc
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../../../hl2/src/client/hud.qc
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../../../valve/src/client/hud_weaponselect.qc
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../../../valve/src/client/scoreboard.qc
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../../../src/client/include.src
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../../../valve/src/client/vgui_changeclass.qc
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@ -155,7 +155,7 @@ HUD_Draw(void)
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float fw, rt, rt_alpha;
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vector screenSize = screen.Size();
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finalColor[0] = g_damageAlpha;
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draw.Pic(screen.Mins(), "fade_additive", screenSize, finalColor, 1.0);
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draw.Pic(screen.Mins(), "fade_additive", screenSize, finalColor, 1.0, 0);
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center = screen.Mins() + (screenSize / 2);
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/* the pos relative to the player + view_dir determines which
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@ -171,19 +171,19 @@ HUD_Draw(void)
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if (fw < -0.25f) {
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draw.Pic(center + [70+128,-128], "textures/ui/m_lineleft",
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[96,256], [1,0,0], g_damageAlpha);
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[96,256], [1,0,0], g_damageAlpha, 0);
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draw.Pic(center + [-102-128,-128], "textures/ui/m_lineright",
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[96,256], [1,0,0], g_damageAlpha);
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[96,256], [1,0,0], g_damageAlpha, 0);
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} else {
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rt = dotproduct(rel_pos, v_right);
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rt_alpha = fabs(rt) * g_damageAlpha;
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if (rt > 0.25f) {
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draw.Pic(center + [70+128,-128], "textures/ui/m_lineleft",
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[96,256], [1,0,0], rt_alpha);
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[96,256], [1,0,0], rt_alpha, 0);
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} else if (rt < -0.25f) {
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draw.Pic(center + [-102-128,-128], "textures/ui/m_lineright",
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[96,256], [1,0,0], rt_alpha);
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[96,256], [1,0,0], rt_alpha, 0);
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}
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}
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}
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@ -199,8 +199,6 @@ hlPlayer::UpdatePlayerAttachments(bool visible)
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}
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}
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void HUD_AmmoNotify_Check(ncPlayer pl);
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void HUD_ItemNotify_Check(ncPlayer pl);
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/*
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=================
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hlPlayer::ReceiveEntity
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@ -229,13 +227,6 @@ hlPlayer::ReceiveEntity(float new, float flChanged)
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/* do not notify us of updates when spawning initially */
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if (flChanged == UPDATE_ALL)
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PredictPreFrame();
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if (flChanged & PLAYER_AMMOTYPES ) {
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HUD_AmmoNotify_Check(this);
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}
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if (flChanged & PLAYER_ITEMS || flChanged & PLAYER_HEALTH)
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HUD_ItemNotify_Check(this);
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}
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/*
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