Progs compilation fixes

This commit is contained in:
Marco Cawthorne 2025-04-22 14:16:59 -07:00
parent ea100b0acc
commit f39cc5138a
4 changed files with 5 additions and 20 deletions

View file

@ -52,7 +52,6 @@ ClientGame_InitDone(void)
void
ClientGame_RendererRestart(string rstr)
{
Damage_Precache();
Obituary_Precache();
HUD_Init();

View file

@ -18,7 +18,6 @@
../../../src/gs-entbase/shared.src
../shared/include.src
../../../valve/src/client/draw.qc
../../../valve/src/client/damage.qc
../../../hl2/src/client/init.qc
../../../valve/src/client/flashlight.qc
../../../hl2/src/client/entities.qc
@ -29,11 +28,7 @@
../../../hl2/src/client/viewmodel.qc
../../../valve/src/client/obituary.qc
../../../valve/src/client/hud_sprite.qc
../../../valve/src/client/hud_itemnotify.qc
../../../valve/src/client/hud_dmgnotify.qc
../../../valve/src/client/hud_ammonotify.qc
../../../hl2/src/client/hud.qc
../../../valve/src/client/hud_weaponselect.qc
../../../valve/src/client/scoreboard.qc
../../../src/client/include.src
../../../valve/src/client/vgui_changeclass.qc

View file

@ -155,7 +155,7 @@ HUD_Draw(void)
float fw, rt, rt_alpha;
vector screenSize = screen.Size();
finalColor[0] = g_damageAlpha;
draw.Pic(screen.Mins(), "fade_additive", screenSize, finalColor, 1.0);
draw.Pic(screen.Mins(), "fade_additive", screenSize, finalColor, 1.0, 0);
center = screen.Mins() + (screenSize / 2);
/* the pos relative to the player + view_dir determines which
@ -171,19 +171,19 @@ HUD_Draw(void)
if (fw < -0.25f) {
draw.Pic(center + [70+128,-128], "textures/ui/m_lineleft",
[96,256], [1,0,0], g_damageAlpha);
[96,256], [1,0,0], g_damageAlpha, 0);
draw.Pic(center + [-102-128,-128], "textures/ui/m_lineright",
[96,256], [1,0,0], g_damageAlpha);
[96,256], [1,0,0], g_damageAlpha, 0);
} else {
rt = dotproduct(rel_pos, v_right);
rt_alpha = fabs(rt) * g_damageAlpha;
if (rt > 0.25f) {
draw.Pic(center + [70+128,-128], "textures/ui/m_lineleft",
[96,256], [1,0,0], rt_alpha);
[96,256], [1,0,0], rt_alpha, 0);
} else if (rt < -0.25f) {
draw.Pic(center + [-102-128,-128], "textures/ui/m_lineright",
[96,256], [1,0,0], rt_alpha);
[96,256], [1,0,0], rt_alpha, 0);
}
}
}

View file

@ -199,8 +199,6 @@ hlPlayer::UpdatePlayerAttachments(bool visible)
}
}
void HUD_AmmoNotify_Check(ncPlayer pl);
void HUD_ItemNotify_Check(ncPlayer pl);
/*
=================
hlPlayer::ReceiveEntity
@ -229,13 +227,6 @@ hlPlayer::ReceiveEntity(float new, float flChanged)
/* do not notify us of updates when spawning initially */
if (flChanged == UPDATE_ALL)
PredictPreFrame();
if (flChanged & PLAYER_AMMOTYPES ) {
HUD_AmmoNotify_Check(this);
}
if (flChanged & PLAYER_ITEMS || flChanged & PLAYER_HEALTH)
HUD_ItemNotify_Check(this);
}
/*