Time, is it really that, time again?
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5 changed files with 84 additions and 0 deletions
4
zpak001.pk3dir/def/npcs.def
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zpak001.pk3dir/def/npcs.def
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include "npcs/alyx.def"
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include "npcs/barney.def"
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include "npcs/gman.def"
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include "npcs/zombie.def"
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zpak001.pk3dir/def/npcs/alyx.def
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zpak001.pk3dir/def/npcs/alyx.def
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entityDef npc_alyx
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/alyx.mdl"
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"netname" "Alyx"
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"health" "200"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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"speed_walk" "77"
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"speed_run" "364"
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}
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zpak001.pk3dir/def/npcs/barney.def
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zpak001.pk3dir/def/npcs/barney.def
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entityDef npc_barney
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/barney.mdl"
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"netname" "Barney"
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"health" "200"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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"speed_walk" "77"
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"speed_run" "364"
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}
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zpak001.pk3dir/def/npcs/gman.def
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zpak001.pk3dir/def/npcs/gman.def
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entityDef npc_gman
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/gman.mdl"
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"netname" "G-Man"
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"health" "0" // he can't die, he's the G-Man!
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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"speed_walk" "77"
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"speed_run" "364"
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}
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zpak001.pk3dir/def/npcs/zombie.def
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zpak001.pk3dir/def/npcs/zombie.def
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entityDef npc_zombie
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{
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"spawnclass" "NSMonster"
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"model" "models/zombie/classic.mdl"
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"netname" "Zombie"
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"health" "skill:zombie_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "2"
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"propdata" "actor_alien"
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"speed_walk" "72"
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"speed_run" "72"
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"def_attack_melee" "melee_zombie_stab"
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"melee_range" "96"
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"snd_sight" "monster_zombie.alert"
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"snd_idle" "monster_zombie.idle"
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"snd_pain" "monster_zombie.pain"
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"snd_death" ""
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"snd_melee_attack" "monster_zombie.attack"
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"snd_melee_attack_hit" "monster_zombie.attackhit"
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"snd_melee_attack_miss" "monster_zombie.attackmiss"
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"snd_thud" "monster_generic.thud"
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}
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entityDef melee_zombie_stab
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{
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"damage" "skill:zombie_dmg_one_slash"
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"delay" "0.25f"
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"wait" "0.5"
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"attempts" "2"
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}
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