diff --git a/zpak001.pk3dir/def/9mmAR.def b/zpak001.pk3dir/def/9mmAR.def deleted file mode 100644 index e26b697..0000000 --- a/zpak001.pk3dir/def/9mmAR.def +++ /dev/null @@ -1,33 +0,0 @@ -entityDef projectile_ARgrenade -{ - "spawnclass" "NSProjectile" - "model" "models/weapons/ar2_grenade.mdl" - "offset" "16 0 0" - "velocity" "800 0 0" - "angular_velocity" "-300 0 0" - "gravity" "0.5" - "bounce" "1" - "mins" "0 0 0" - "maxs" "0 0 0" - "detonate_on_fuse" "0" - "detonate_on_death" "1" - "detonate_on_world" "1" - "detonate_on_actor" "1" - "snd_explode" "BaseExplosionEffect.Sound" - "model_detonate" "fx_explosion.main" - - "def_damage" "damage_ARgrneadeDirect" - "def_splash_damage" "damage_ARgrneadeSplash" -} - - -entityDef damage_ARgrneadeDirect -{ - "damage" "50" -} - -entityDef damage_ARgrneadeSplash -{ - "damage" "skill:plr_9mmAR_grenade" - "radius" "160" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/handgrenade.def b/zpak001.pk3dir/def/handgrenade.def deleted file mode 100644 index 41164fd..0000000 --- a/zpak001.pk3dir/def/handgrenade.def +++ /dev/null @@ -1,27 +0,0 @@ -entityDef projectile_frag -{ - "spawnclass" "NSProjectile" - "model" "models/weapons/w_grenade.mdl" - "frame" "1" - "fuse" "4" - "detonate_on_fuse" "1" - "bounce" "1" - "angular_velocity" "-350 0 0" - "model_detonate" "fx_explosion.main" - "snd_explode" "fx.explosion" - "snd_bounce" "weapon_handgrenade.bounce" - - "def_damage" "damage_handgrenadeDirect" - "def_splash_damage" "damage_handgrenadeSplash" -} - -entityDef damage_handgrenadeDirect -{ - "damage" "1" -} - -entityDef damage_handgrenadeSplash -{ - "damage" "skill:plr_hand_grenade" - "radius" "250" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/rpg.def b/zpak001.pk3dir/def/rpg.def deleted file mode 100644 index 8775423..0000000 --- a/zpak001.pk3dir/def/rpg.def +++ /dev/null @@ -1,53 +0,0 @@ -entityDef projectile_rocket -{ - "spawnclass" "NSProjectile" - "model" "models/weapons/w_missile.mdl" - - "def_damage" "damage_rocketDirect" - "def_splash_damage" "damage_rocketSplash" - - "health" "0" - "velocity" "250" - "angular_velocity" "0 0 200" - "fuse" "10" - "detonate_on_fuse" "0" - "detonate_on_death" "1" - "detonate_on_world" "1" - "detonate_on_actor" "1" - "impact_damage_effect" "1" - "impact_gib" "1" - - "thrust" "2000" - "thrust_start" "0.1" - "thrust_end" "2" - - "smoke_fly" "weapon_rpg.trail" - "model_detonate" "fx_explosion.main" - "light_color" "1 0.8 0.4" - "light_radius" "160" - "light_offset" "0 0 0" - - "explode_light_color" "2 1.6 0.8" - "explode_light_radius" "320" - "explode_light_fadetime" "0.5" - - "snd_explode" "fx.explosion" -} - -entityDef projectile_rocket_homing -{ - "inherit" "projectile_rocket" - "thrust_homing" "1" -} - -entityDef damage_rocketDirect -{ - "damage" "skill:plr_rocketlauncher_impact" - "damage_random" "skill:plr_rocketlauncher_impact_rand" -} - -entityDef damage_rocketSplash -{ - "damage" "skill:plr_rpg" - "radius" "250" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/357.def b/zpak001.pk3dir/def/weapons/357.def index 063d16b..24dfcd6 100644 --- a/zpak001.pk3dir/def/weapons/357.def +++ b/zpak001.pk3dir/def/weapons/357.def @@ -7,7 +7,7 @@ entityDef weapon_357 "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_357.mdl" "inv_item" "$WEAPON_357" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" diff --git a/zpak001.pk3dir/def/weapons/ar2.def b/zpak001.pk3dir/def/weapons/ar2.def index 88e285a..509af18 100644 --- a/zpak001.pk3dir/def/weapons/ar2.def +++ b/zpak001.pk3dir/def/weapons/ar2.def @@ -7,7 +7,7 @@ entityDef weapon_ar2 "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_irifle.mdl" "inv_item" "$WEAPON_AR2" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" diff --git a/zpak001.pk3dir/def/weapons/bugbait.def b/zpak001.pk3dir/def/weapons/bugbait.def index 807928d..6933dcb 100644 --- a/zpak001.pk3dir/def/weapons/bugbait.def +++ b/zpak001.pk3dir/def/weapons/bugbait.def @@ -7,7 +7,7 @@ entityDef weapon_bugbait "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_bugbait.mdl" "inv_item" "$WEAPON_BUGBAIT" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" diff --git a/zpak001.pk3dir/def/weapons/crossbow.def b/zpak001.pk3dir/def/weapons/crossbow.def index 62dc58f..81db29f 100644 --- a/zpak001.pk3dir/def/weapons/crossbow.def +++ b/zpak001.pk3dir/def/weapons/crossbow.def @@ -7,7 +7,7 @@ entityDef weapon_crossbow "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_crossbow.mdl" "inv_item" "$WEAPON_CROSSBOW" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" diff --git a/zpak001.pk3dir/def/weapons/frag.def b/zpak001.pk3dir/def/weapons/frag.def index 32595db..48408b5 100644 --- a/zpak001.pk3dir/def/weapons/frag.def +++ b/zpak001.pk3dir/def/weapons/frag.def @@ -7,8 +7,41 @@ entityDef weapon_frag "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_grenade.mdl" "inv_item" "$WEAPON_FRAG" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" +} + + + + + + +entityDef projectile_frag +{ + "spawnclass" "NSProjectile" + "model" "models/weapons/w_grenade.mdl" + "frame" "1" + "fuse" "4" + "detonate_on_fuse" "1" + "bounce" "1" + "angular_velocity" "-350 0 0" + "model_detonate" "fx_explosion.main" + "snd_explode" "fx.explosion" + "snd_bounce" "weapon_handgrenade.bounce" + + "def_damage" "damage_handgrenadeDirect" + "def_splash_damage" "damage_handgrenadeSplash" +} + +entityDef damage_handgrenadeDirect +{ + "damage" "1" +} + +entityDef damage_handgrenadeSplash +{ + "damage" "skill:plr_hand_grenade" + "radius" "250" } \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/gravitygun.def b/zpak001.pk3dir/def/weapons/gravitygun.def index 3d98aa3..f464ac2 100644 --- a/zpak001.pk3dir/def/weapons/gravitygun.def +++ b/zpak001.pk3dir/def/weapons/gravitygun.def @@ -7,7 +7,7 @@ entityDef weapon_physcannon "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_physics.mdl" "inv_item" "$WEAPON_GRAVITYGUN" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" diff --git a/zpak001.pk3dir/def/weapons/pistol.def b/zpak001.pk3dir/def/weapons/pistol.def index 15014c1..51b4279 100644 --- a/zpak001.pk3dir/def/weapons/pistol.def +++ b/zpak001.pk3dir/def/weapons/pistol.def @@ -7,7 +7,7 @@ entityDef weapon_pistol "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_pistol.mdl" "inv_item" "$WEAPON_PISTOL" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" diff --git a/zpak001.pk3dir/def/weapons/rpg.def b/zpak001.pk3dir/def/weapons/rpg.def index f343b1e..a29b5ec 100644 --- a/zpak001.pk3dir/def/weapons/rpg.def +++ b/zpak001.pk3dir/def/weapons/rpg.def @@ -7,8 +7,62 @@ entityDef weapon_rpg "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_rocket_launcher.mdl" "inv_item" "$WEAPON_RPG" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" +} + +entityDef projectile_rocket +{ + "spawnclass" "NSProjectile" + "model" "models/weapons/w_missile.mdl" + + "def_damage" "damage_rocketDirect" + "def_splash_damage" "damage_rocketSplash" + + "health" "0" + "velocity" "250" + "angular_velocity" "0 0 200" + "fuse" "10" + "detonate_on_fuse" "0" + "detonate_on_death" "1" + "detonate_on_world" "1" + "detonate_on_actor" "1" + "impact_damage_effect" "1" + "impact_gib" "1" + + "thrust" "2000" + "thrust_start" "0.1" + "thrust_end" "2" + + "smoke_fly" "weapon_rpg.trail" + "model_detonate" "fx_explosion.main" + "light_color" "1 0.8 0.4" + "light_radius" "160" + "light_offset" "0 0 0" + + "explode_light_color" "2 1.6 0.8" + "explode_light_radius" "320" + "explode_light_fadetime" "0.5" + + "snd_explode" "fx.explosion" +} + +entityDef projectile_rocket_homing +{ + "inherit" "projectile_rocket" + "thrust_homing" "1" +} + +entityDef damage_rocketDirect +{ + "damage" "skill:plr_rocketlauncher_impact" + "damage_random" "skill:plr_rocketlauncher_impact_rand" +} + +entityDef damage_rocketSplash +{ + "damage" "skill:plr_rpg" + "radius" "250" } \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/shotgun.def b/zpak001.pk3dir/def/weapons/shotgun.def index 86cad2f..8b0565a 100644 --- a/zpak001.pk3dir/def/weapons/shotgun.def +++ b/zpak001.pk3dir/def/weapons/shotgun.def @@ -7,7 +7,7 @@ entityDef weapon_shotgun "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_shotgun.mdl" "inv_item" "$WEAPON_SHOTGUN" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" diff --git a/zpak001.pk3dir/def/weapons/smg1.def b/zpak001.pk3dir/def/weapons/smg1.def index 87b69d3..448a420 100644 --- a/zpak001.pk3dir/def/weapons/smg1.def +++ b/zpak001.pk3dir/def/weapons/smg1.def @@ -7,8 +7,42 @@ entityDef weapon_smg1 "editor_rotatable" "1" "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" + "model" "models/weapons/w_smg1.mdl" "inv_item" "$WEAPON_SMG1" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" +} + +entityDef projectile_ARgrenade +{ + "spawnclass" "NSProjectile" + "model" "models/weapons/ar2_grenade.mdl" + "offset" "16 0 0" + "velocity" "800 0 0" + "angular_velocity" "-300 0 0" + "gravity" "0.5" + "bounce" "1" + "mins" "0 0 0" + "maxs" "0 0 0" + "detonate_on_fuse" "0" + "detonate_on_death" "1" + "detonate_on_world" "1" + "detonate_on_actor" "1" + "snd_explode" "BaseExplosionEffect.Sound" + "model_detonate" "fx_explosion.main" + + "def_damage" "damage_ARgrneadeDirect" + "def_splash_damage" "damage_ARgrneadeSplash" +} + + +entityDef damage_ARgrneadeDirect +{ + "damage" "50" +} + +entityDef damage_ARgrneadeSplash +{ + "damage" "skill:plr_9mmAR_grenade" + "radius" "160" } \ No newline at end of file