diff --git a/zpak001.pk3dir/decls/def/ammo.def b/zpak001.pk3dir/decls/def/ammo.def new file mode 100644 index 0000000..d6398dd --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo.def @@ -0,0 +1,59 @@ +#include "ammo/base.def" +#include "ammo/buckshot.def" +#include "ammo/357.def" +#include "ammo/9mmAR.def" +#include "ammo/9mmbox.def" +#include "ammo/rpgclip.def" +#include "ammo/ARgrenades.def" +#include "ammo/9mmclip.def" +#include "ammo/crossbow.def" +#include "ammo/gaussclip.def" + +// these have to be defined by the game. +entityDef ammo_types { + "ammo_none" "0" + "ammo_9mm" "1" + "ammo_357" "2" + "ammo_buckshot" "3" + "ammo_bolt" "4" + "ammo_rocket" "5" + "ammo_uranium" "6" + "ammo_handgrenade" "7" + "ammo_satchel" "8" + "ammo_tripmine" "9" + "ammo_snark" "10" + "ammo_hornet" "11" + "ammo_m203_grenade" "12" +} + +entityDef ammo_names { + "ammo_none" "None" + "ammo_9mm" "9mm Bullets" + "ammo_357" ".357 Bullets" + "ammo_buckshot" "Buckshot Shells" + "ammo_bolt" "Bolts" + "ammo_rocket" "Rockets" + "ammo_uranium" "Uranium" + "ammo_handgrenade" "Hand Grenades" + "ammo_satchel" "Satchel Charge" + "ammo_tripmine" "Tripmines" + "ammo_snark" "Squeak Grenades" + "ammo_hornet" "Hornets" + "ammo_m203_grenade" "M203 Grenades" +} + +entityDef ammo_max { + "ammo_none" "0" + "ammo_9mm" "250" + "ammo_357" "36" + "ammo_buckshot" "125" + "ammo_bolt" "50" + "ammo_rocket" "5" + "ammo_uranium" "100" + "ammo_handgrenade" "10" + "ammo_satchel" "5" + "ammo_tripmine" "10" + "ammo_snark" "10" + "ammo_hornet" "8" + "ammo_m203_grenade" "10" +} diff --git a/zpak001.pk3dir/decls/def/ammo/357.def b/zpak001.pk3dir/decls/def/ammo/357.def new file mode 100644 index 0000000..fdd6e23 --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/357.def @@ -0,0 +1,6 @@ +entityDef ammo_357 +{ + "inherit" "ammo_base" + "model" "models/w_357ammobox.mdl" + "inv_ammo_357" "6" +} diff --git a/zpak001.pk3dir/decls/def/ammo/9mmAR.def b/zpak001.pk3dir/decls/def/ammo/9mmAR.def new file mode 100644 index 0000000..1dd4ba8 --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/9mmAR.def @@ -0,0 +1,6 @@ +entityDef ammo_9mmAR +{ + "inherit" "ammo_base" + "model" "models/w_9mmarclip.mdl" + "inv_ammo_9mm" "50" +} diff --git a/zpak001.pk3dir/decls/def/ammo/9mmbox.def b/zpak001.pk3dir/decls/def/ammo/9mmbox.def new file mode 100644 index 0000000..4bcd800 --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/9mmbox.def @@ -0,0 +1,6 @@ +entityDef ammo_9mmbox +{ + "inherit" "ammo_base" + "model" "models/w_chainammo.mdl" + "inv_ammo_9mm" "200" +} diff --git a/zpak001.pk3dir/decls/def/ammo/9mmclip.def b/zpak001.pk3dir/decls/def/ammo/9mmclip.def new file mode 100644 index 0000000..3ef643f --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/9mmclip.def @@ -0,0 +1,6 @@ +entityDef ammo_9mmclip +{ + "inherit" "ammo_base" + "model" "models/w_9mmclip.mdl" + "inv_ammo_9mm" "17" +} diff --git a/zpak001.pk3dir/decls/def/ammo/ARgrenades.def b/zpak001.pk3dir/decls/def/ammo/ARgrenades.def new file mode 100644 index 0000000..77acecd --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/ARgrenades.def @@ -0,0 +1,6 @@ +entityDef ammo_ARgrenades +{ + "inherit" "ammo_base" + "model" "models/w_argrenade.mdl" + "inv_ammo_m203_grenade" "2" +} diff --git a/zpak001.pk3dir/decls/def/ammo/base.def b/zpak001.pk3dir/decls/def/ammo/base.def new file mode 100644 index 0000000..2ecc301 --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/base.def @@ -0,0 +1,8 @@ +entityDef ammo_base +{ + "spawnclass" "NSItem" + "snd_acquire" "ammo.pickup" + "snd_respawn" "ammo.respawn" + "mins" "-16 -16 0" + "maxs" "16 16 16" +} diff --git a/zpak001.pk3dir/decls/def/ammo/buckshot.def b/zpak001.pk3dir/decls/def/ammo/buckshot.def new file mode 100644 index 0000000..070bd1b --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/buckshot.def @@ -0,0 +1,6 @@ +entityDef ammo_buckshot +{ + "inherit" "ammo_base" + "model" "models/w_shotbox.mdl" + "inv_ammo_buckshot" "12" +} diff --git a/zpak001.pk3dir/decls/def/ammo/crossbow.def b/zpak001.pk3dir/decls/def/ammo/crossbow.def new file mode 100644 index 0000000..e61623b --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/crossbow.def @@ -0,0 +1,6 @@ +entityDef ammo_crossbow +{ + "inherit" "ammo_base" + "model" "models/w_crossbow_clip.mdl" + "inv_ammo_bolt" "5" +} diff --git a/zpak001.pk3dir/decls/def/ammo/gaussclip.def b/zpak001.pk3dir/decls/def/ammo/gaussclip.def new file mode 100644 index 0000000..b41960e --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/gaussclip.def @@ -0,0 +1,6 @@ +entityDef ammo_gaussclip +{ + "inherit" "ammo_base" + "model" "models/w_gaussammo.mdl" + "inv_ammo_uranium" "20" +} diff --git a/zpak001.pk3dir/decls/def/ammo/rpgclip.def b/zpak001.pk3dir/decls/def/ammo/rpgclip.def new file mode 100644 index 0000000..408efd2 --- /dev/null +++ b/zpak001.pk3dir/decls/def/ammo/rpgclip.def @@ -0,0 +1,6 @@ +entityDef ammo_rpgclip +{ + "inherit" "ammo_base" + "model" "models/w_rpgammo.mdl" + "inv_ammo_rocket" "1" +} diff --git a/zpak001.pk3dir/decls/def/npc.def b/zpak001.pk3dir/decls/def/npc.def new file mode 100644 index 0000000..9fb3c68 --- /dev/null +++ b/zpak001.pk3dir/decls/def/npc.def @@ -0,0 +1,4 @@ +#include "npc/alyx.def" +#include "npc/barney.def" +#include "npc/gman.def" +#include "npc/zombie.def" diff --git a/zpak001.pk3dir/def/npcs/alyx.def b/zpak001.pk3dir/decls/def/npc/alyx.def similarity index 100% rename from zpak001.pk3dir/def/npcs/alyx.def rename to zpak001.pk3dir/decls/def/npc/alyx.def diff --git a/zpak001.pk3dir/def/npcs/barney.def b/zpak001.pk3dir/decls/def/npc/barney.def similarity index 100% rename from zpak001.pk3dir/def/npcs/barney.def rename to zpak001.pk3dir/decls/def/npc/barney.def diff --git a/zpak001.pk3dir/def/npcs/gman.def b/zpak001.pk3dir/decls/def/npc/gman.def similarity index 100% rename from zpak001.pk3dir/def/npcs/gman.def rename to zpak001.pk3dir/decls/def/npc/gman.def diff --git a/zpak001.pk3dir/def/npcs/zombie.def b/zpak001.pk3dir/decls/def/npc/zombie.def similarity index 100% rename from zpak001.pk3dir/def/npcs/zombie.def rename to zpak001.pk3dir/decls/def/npc/zombie.def diff --git a/zpak001.pk3dir/decls/def/player.def b/zpak001.pk3dir/decls/def/player.def new file mode 100644 index 0000000..53a2a2a --- /dev/null +++ b/zpak001.pk3dir/decls/def/player.def @@ -0,0 +1,19 @@ +entityDef player +{ + "spawnclass" "HLPlayer" + "health" "100" + "maxarmor" "100" + "bleeds" "1" + "propdata" "actor_human" + "armorProtection" "0.2" + "armorBonus" "0.5" +} + +entityDef player_mp +{ + "inherit" "player" + "ammo_9mm" "44" + "item" "item_suit" + "weapon" "weapon_crowbar,weapon_pistol" + "current_weapon" "1" +} diff --git a/zpak001.pk3dir/decls/def/weapons.def b/zpak001.pk3dir/decls/def/weapons.def new file mode 100644 index 0000000..3973fc5 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons.def @@ -0,0 +1,13 @@ +#include weapons/crowbar.def +#include weapons/gravitygun.def +#include weapons/pistol.def +#include weapons/357.def +#include weapons/smg1.def +#include weapons/ar2.def +#include weapons/shotgun.def +#include weapons/crossbow.def +#include weapons/frag.def +#include weapons/rpg.def +#include weapons/bugbait.def +#include weapons/stunstick.def +#include weapons/slam.def diff --git a/zpak001.pk3dir/decls/def/weapons/357.def b/zpak001.pk3dir/decls/def/weapons/357.def new file mode 100644 index 0000000..5233aee --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/357.def @@ -0,0 +1,50 @@ +entityDef weapon_357 +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_357Handgun" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_357.mdl" + "model_view" "models/weapons/v_357.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_357" + "inv_name" "#HL2_357Handgun" + "clipSize" "6" + + "actFire" "1" + "actHolster" "4" + "actReload" "3" + "actDraw" "2" + "actIdle" "0" + + "snd_fire" "Weapon_357.Single" + "snd_empty" "Weapon_Pistol.Empty" + + // HLWeapon specific + "hudSlot" "1" + "hudSlotPos" "1" + "weight" "7" +} + +entityDef projectile_357 +{ + "inherit" "projectile_bullet_base" + "damage" "skill:plr_357_bullet" +} + +entityDef fireInfo_357 +{ + "def_onFire" "projectile_357" + "ammoType" "ammo_357" + "ammoRequired" "1" + "ammoPerShot" "1" + "fireRate" ".75" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" +} diff --git a/zpak001.pk3dir/decls/def/weapons/annabelle.def b/zpak001.pk3dir/decls/def/weapons/annabelle.def new file mode 100644 index 0000000..42c1d99 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/annabelle.def @@ -0,0 +1,39 @@ +entityDef weapon_annabelle +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Annabelle" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_annabelle.mdl" + "model_view" "models/weapons/v_shotgun.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_shotgun" + "def_altFireInfo" "fireInfo_altShotgun" + "inv_name" "#HL2_Annabelle" + "clipSize" "6" + "ammoType" "ammo_buckshot" + "ammoRequired" "1" + + "actPump" "8" + "actHolster" "4" + "actReloadStart" "5" + "actReload" "6" + "actReloadEnd" "7" + "actDraw" "3" + "actIdle" "0" + + "snd_empty" "Weapon_Shotgun.Empty" + +// "snd_reload" "Weapon_Shotgun.Reload" + + // HLWeapon specific + "hudSlot" "3" + "hudSlotPos" "1" + "weight" "4" +} \ No newline at end of file diff --git a/zpak001.pk3dir/decls/def/weapons/ar2.def b/zpak001.pk3dir/decls/def/weapons/ar2.def new file mode 100644 index 0000000..6a2117b --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/ar2.def @@ -0,0 +1,102 @@ +entityDef weapon_ar2 +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Pulse_Rifle" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_irifle.mdl" + "model_view" "models/weapons/v_irifle.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_ar2" + "def_altFireInfo" "fireInfo_ar2Alt" + "inv_name" "#HL2_Pulse_Rifle" + "clipSize" "30" + + "actHolster" "8" + "actReload" "6" + "actDraw" "7" + "actIdle" "0" + + "snd_empty" "Weapon_IRifle.Empty" + + // HLWeapon specific + "hudSlot" "2" + "hudSlotPos" "1" + "weight" "5" +} + +entityDef projectile_ar2 +{ + "inherit" "projectile_bullet_base" + "damage" "skill:plr_ar2_bullet" +} + +entityDef projectile_combineBall +{ + "spawnclass" "NSProjectile" + "model" "models/rpgrocket.mdl" + + "def_damage" "damage_rocketDirect" + "def_splash_damage" "damage_rocketSplash" + + "bounce" "1" + "velocity" "2500" + "angular_velocity" "0 0 200" + "fuse" "10" + "detonate_on_fuse" "0" + "detonate_on_death" "1" + "detonate_on_world" "0" + "detonate_on_actor" "0" + "impact_damage_effect" "1" + "impact_gib" "1" + + "thrust" "2000" + "thrust_start" "0.1" + "thrust_end" "2" + + "smoke_fly" "weapon_rpg.trail" + "decal_detonate" "ExplosionScorch" + "model_detonate" "fx_explosion.main" + "light_color" "1 0.8 0.4" + "light_radius" "160" + "light_offset" "0 0 0" + + "explode_light_color" "2 1.6 0.8" + "explode_light_radius" "320" + "explode_light_fadetime" "0.5" + + "snd_explode" "fx.explosion" +} + +entityDef fireInfo_ar2 +{ + "def_onFire" "projectile_ar2" + "ammoType" "ammo_ar2" + "ammoRequired" "1" + "ammoPerShot" "1" + "fireRate" ".45" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "actFire" "1,2,3,4" + "snd_fire" "Weapon_AR2.Single" +} + +entityDef fireInfo_ar2Alt +{ + "def_onFire" "projectile_combineBall" + "ammoType" "ammo_ar2Alt" + "ammoRequired" "1" + "ammoPerShot" "1" + "fireRate" ".45" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "actFireEnd" "5" + "actFire" "12" + "snd_fire" "Weapon_CombineGuard.Special1" +} diff --git a/zpak001.pk3dir/decls/def/weapons/bugbait.def b/zpak001.pk3dir/decls/def/weapons/bugbait.def new file mode 100644 index 0000000..7d1699e --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/bugbait.def @@ -0,0 +1,77 @@ +entityDef weapon_bugbait +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Bugbait" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/w_bugbait.mdl" + "model_view" "models/v_bugbait.mdl" + "snd_acquire" "dmc_weapon.pickup" + "snd_respawn" "dmc_item.respawn" + "spin" "1" + + // weapon specific + "def_fireInfo" "fireInfo_bugbait" + "def_altFireInfo" "fireInfo_bugbaitAlt" + "inv_name" "#HL2_Bugbait" + "ammoType" "ammo_bugbait" + "inv_ammo_rockets" "5" + "ammoRequired" "1" + "ammoPerShot" "1" + + "actIdle" "2" + "actDraw" "3" + "actHolster" "4" + + "snd_fire" "weapon_bugbait.fire" + "snd_empty" "weapon.empty" + + // HLWeapon specific + "hudSlot" "5" + "hudSlotPos" "0" + "weight" "25" + +entityDef fireInfo_bugbait +{ + "def_onFire" "projectile_bugbait" + "fireRate" "1.5" + "actFire" "1" +} + +entityDef fireInfo_bugbaitAlt +{ +// "def_onFire" "projectile_bugbait" TODO Follow + "fireRate" "1.0" + "actFire" "5" +} + +entityDef projectile_bugbait +{ + "spawnclass" "NSProjectile" + "model" "models/w_bugbait.mdl" + "offset" "24 0 -8" + "velocity" "600 0 200" + "angular_velocity" "300 300 300" + "fuse" "20" + "bounce" "1" + "detonate_on_fuse" "1" + "detonate_on_death" "0" + "detonate_on_world" "1" + "detonate_on_actor" "1" + "impact_damage_effect" "1" + "impact_gib" "1" + + "decal_detonate" "ExplosionScorch" + "model_detonate" "fx_explosion.main" + + "explode_light_color" "2 1.6 0.8" + "explode_light_radius" "320" + "explode_light_fadetime" "0.5" + + "snd_explode" "weapon_grenadelauncher.explode" + "snd_bounce" "weapon_grenadelauncher.bounce" + +} \ No newline at end of file diff --git a/zpak001.pk3dir/decls/def/weapons/citizenpackage.def b/zpak001.pk3dir/decls/def/weapons/citizenpackage.def new file mode 100644 index 0000000..3dca1ab --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/citizenpackage.def @@ -0,0 +1,12 @@ +entityDef weapon_citizenpackage +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 0" + "editor_maxs" "16 16 32" + "editor_usage" "Citizen Package" + "editor_rotatable" "1" + + "spawnclass" "NSItem" + "model" "models/weapons/w_package.mdl" + "inv_item" "Citizen Package" +} \ No newline at end of file diff --git a/zpak001.pk3dir/decls/def/weapons/citizensuitcase.def b/zpak001.pk3dir/decls/def/weapons/citizensuitcase.def new file mode 100644 index 0000000..07f2ca1 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/citizensuitcase.def @@ -0,0 +1,12 @@ +entityDef weapon_citizensuitcase +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 0" + "editor_maxs" "16 16 32" + "editor_usage" "Citizen Suitcase" + "editor_rotatable" "1" + + "spawnclass" "NSItem" + "model" "models/weapons/w_suitcase_passenger.mdl" + "inv_item" "Citizen Suitcase" +} \ No newline at end of file diff --git a/zpak001.pk3dir/decls/def/weapons/crossbow.def b/zpak001.pk3dir/decls/def/weapons/crossbow.def new file mode 100644 index 0000000..0f1dc69 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/crossbow.def @@ -0,0 +1,79 @@ +entityDef weapon_crossbow +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Crossbow" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_crossbow.mdl" + "model_view" "models/weapons/v_crossbow.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_crossbow" + "inv_name" "#HL2_Crossbow" + "clipSize" "5" + + "actFire" "3" + "actFireLast" "6" + "actHolster" "5" + "actReload" "4" + "actDraw" "2" + "actIdle" "0" + "actIdleEmpty" "1" + + "snd_fire" "Weapon_Crossbow.Single" + "snd_reload" "Weapon_Crossbow.Reload" + + // HLWeapon specific + "hudSlot" "3" + "hudSlotPos" "1" + "weight" "6" + "zoomFov" "18" +} + +entityDef fireInfo_crossbow +{ + "def_onFire" "projectile_bolt" + "ammoType" "ammo_bolt" + "ammoRequired" "1" + "ammoPerShot" "1" + "fireRate" "2.0" + "punchAngle" "-2 0 0" +} + +entityDef debris_bolt +{ + "spawnclass" "NSProjectile" + "model" "models/crossbow_bolt.mdl" +} + +entityDef projectile_bolt +{ + "spawnclass" "NSProjectile" + "model" "models/crossbow_bolt.mdl" + "velocity" "2000 0 0" + "angular_velocity" "0 0 20" + "mins" "0 0 0" + "maxs" "0 0 0" + "bounce" "1" + "def_damage" "damage_boltDirect" + "model_detonate" "fx_spark.main" + "snd_explode" "Weapon_Crossbow.BoltElectrify" + "detonate_on_fuse" "0" + "detonate_on_death" "1" + "detonate_on_world" "1" + "detonate_on_actor" "1" + "projectile_debris" "debris_bolt" + "debris_count" "1" + "debris_stick" "1" + "debris_offset" "-16 0 0" +} + +entityDef damage_boltDirect +{ + "damage" "skill:plr_xbow_bolt" +} diff --git a/zpak001.pk3dir/decls/def/weapons/crowbar.def b/zpak001.pk3dir/decls/def/weapons/crowbar.def new file mode 100644 index 0000000..4e092f1 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/crowbar.def @@ -0,0 +1,50 @@ +entityDef weapon_crowbar +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Crowbar" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_crowbar.mdl" + "model_view" "models/weapons/v_crowbar.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_melee" "damage_crowbar" + "melee_distance" "32" + "inv_name" "#HL2_Crowbar" + "clipSize" "6" + "ammoType" "" + "ammoRequired" "0" + "clipSize" "0" + "silent_fire" "1" + + "meleeRateMiss" "0.5" + "meleeRateHit" "0.25" + + "actIdle" "0" + "actDraw" "1" + "actHolster" "8" + "actMeleeMiss" "2,3" + "actMeleeHit" "4,5,6,7" + + // HLWeapon specific + "hudSlot" "0" + "hudSlotPos" "0" + "weight" "0" + "crosshair" "none" + "ammoIcon" "none" +} + +entityDef damage_crowbar +{ + "damage" "skill:plr_crowbar" + "gib" "1" + + "snd_hit" "Weapon_Crowbar.Melee_HitWorld" + "snd_hitFlesh" "Weapon_Crowbar.Melee_Hit" + "snd_miss" "Weapon_Crowbar.Single" +} diff --git a/zpak001.pk3dir/decls/def/weapons/frag.def b/zpak001.pk3dir/decls/def/weapons/frag.def new file mode 100644 index 0000000..1608e6c --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/frag.def @@ -0,0 +1,66 @@ +entityDef weapon_frag +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Grenade" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/items/grenadeAmmo.mdl" + "model_view" "models/weapons/v_grenade.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + "inv_name" "#HL2_Grenade" + "inv_weapon" "weapon_grenade" + "inv_ammo_grenade" "5" + "def_onRelease" "projectile_grenade" + "def_explode_inhand" "env_grenade_explodeinhand" + "def_damage_inhand" "damage_grenadeSplash" + "ammoType" "ammo_grenade" + "ammoRequired" "1" + "silent_fire" "1" + "primed_fuse" "4" + "removeOnEmpty" "1" + + "actIdle" "0,1" + "actDraw" "7" + "actHolster" "6" + "actFire" "2" + "actRelease" "3,4,5" + + // HLWeapon specific + "hudSlot" "4" + "hudSlotPos" "0" + "weight" "1" + "crosshair" "none" +} + +entityDef projectile_frag +{ + "spawnclass" "NSProjectile" + "model" "models/items/grenadeAmmo.mdl" + "frame" "1" + "fuse" "4" + "detonate_on_fuse" "1" + "bounce" "1" + "angular_velocity" "-350 0 0" + "model_detonate" "fx_explosion.main" + "snd_explode" "BaseGrenade.Explode" + "snd_bounce" "WeaponFrag.Roll" + + "def_damage" "damage_grenadeDirect" + "def_splash_damage" "damage_grenadeSplash" +} + +entityDef damage_grenadeDirect +{ + "damage" "1" +} + +entityDef damage_grenadeSplash +{ + "damage" "skill:plr_dmg_grenade" + "radius" "250" +} \ No newline at end of file diff --git a/zpak001.pk3dir/decls/def/weapons/gravitygun.def b/zpak001.pk3dir/decls/def/weapons/gravitygun.def new file mode 100644 index 0000000..8233d4d --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/gravitygun.def @@ -0,0 +1,57 @@ +entityDef weapon_physcannon +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_GravityGun" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_physcannon.mdl" + "model_view" "models/weapons/v_physcannon.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_physcannon" + "def_altFireInfo" "fireInfo_physcannonAlt" + "inv_name" "#HL2_GravityGun" + + + "actDraw" "4" + "actHolster" "5" + "actIdle" "2" + + "snd_empty" "Weapon_PhysCannon.DryFire" + + // HLWeapon specific + "hudSlot" "0" + "hudSlotPos" "1" + "weight" "0" +} + +entityDef damage_physcannonDirect +{ + "damage" "50" +} + +entityDef fireInfo_physcannon +{ +// "def_onFire" "projectile_smg1" + "fireRate" "0.7" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "actFire" "6" + "snd_fire" "Weapon_PhysCannon.Launch" +} + +entityDef fireInfo_physcannonAlt +{ +// "def_onFire" "projectile_ARgrneade" + "fireRate" "1.0" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "actFire" "5" + "actFireLoop" "3" + "snd_fire" "Weapon_PhysCannon.Pickup" +} diff --git a/zpak001.pk3dir/decls/def/weapons/pistol.def b/zpak001.pk3dir/decls/def/weapons/pistol.def new file mode 100644 index 0000000..eadc8df --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/pistol.def @@ -0,0 +1,54 @@ +entityDef weapon_pistol +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Pistol" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_pistol.mdl" + "model_view" "models/weapons/v_pistol.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_pistol" + "inv_name" "#HL2_Pistol" + "clipSize" "18" + + "actFire" "2,3,4,5" + "actFireEmpty" "6" + "actHolster" "10" + "actHolsterEmpty" "11" + "actReload" "9" + "actDraw" "7" + "actDrawEmpty" "8" + "actIdle" "0" + "actIdleEmpty" "1" + + "snd_fire" "Weapon_Pistol.Single" + "snd_empty" "Weapon_Pistol.Empty" + + // HLWeapon specific + "hudSlot" "1" + "hudSlotPos" "0" + "weight" "2" +} + +entityDef projectile_pistol +{ + "inherit" "projectile_bullet_base" + "damage" "skill:plr_pistol_bullet" +} + +entityDef fireInfo_pistol +{ + "def_onFire" "projectile_pistol" + "ammoType" "ammo_pistol" + "ammoRequired" "1" + "ammoPerShot" "1" + "fireRate" ".25" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" +} diff --git a/zpak001.pk3dir/def/weapons/rpg.def b/zpak001.pk3dir/decls/def/weapons/rpg.def similarity index 65% rename from zpak001.pk3dir/def/weapons/rpg.def rename to zpak001.pk3dir/decls/def/weapons/rpg.def index 0f815c6..f5aba7d 100644 --- a/zpak001.pk3dir/def/weapons/rpg.def +++ b/zpak001.pk3dir/decls/def/weapons/rpg.def @@ -3,20 +3,41 @@ entityDef weapon_rpg "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" + "editor_usage" "#HL2_RPG" "editor_rotatable" "1" - "spawnclass" "NSItem" - "model" "models/weapons/w_rocket_launcher.mdl" - "inv_item" "$WEAPON_RPG" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" + "spawnclass" "HLWeapon" + "model" "models/weapons/w_rocket_launcher.mdl" + "model_view" "models/weapons/v_rpg.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + "inv_name" "#HL2_RPG" + "def_fireInfo" "fireInfo_rpg_homing" + "def_altFireInfo" "fireInfo_rpg" + "ammoType" "ammo_rocket" + "clipSize" "1" + "ammoRequired" "1" + "ammoPerShot" "1" + "inv_ammo_rocket" "2" + "fireRate" "2.5" + + "actIdle" "0" + "actDraw" "1" + "actFire" "2" + "actReload" "3" + + // HLWeapon specific + "hudSlot" "4" + "hudSlotPos" "1" + "weight" "0" + "altLaser" "1" } entityDef projectile_rocket { "spawnclass" "NSProjectile" - "model" "models/weapons/w_missile.mdl" + "model" "models/weapons/w_missile_launch.mdl" "def_damage" "damage_rocketDirect" "def_splash_damage" "damage_rocketSplash" diff --git a/zpak001.pk3dir/decls/def/weapons/shotgun.def b/zpak001.pk3dir/decls/def/weapons/shotgun.def new file mode 100644 index 0000000..a4089d2 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/shotgun.def @@ -0,0 +1,79 @@ +entityDef weapon_shotgun +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_Shotgun" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_shotgun.mdl" + "model_view" "models/weapons/v_shotgun.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_shotgun" + "def_altFireInfo" "fireInfo_altShotgun" + "inv_name" "#HL2_Shotgun" + "clipSize" "6" + "ammoType" "ammo_buckshot" + "ammoRequired" "1" + + "actPump" "8" + "actHolster" "4" + "actReloadStart" "5" + "actReload" "6" + "actReloadEnd" "7" + "actDraw" "3" + "actIdle" "0" + + "snd_empty" "Weapon_Shotgun.Empty" + +// "snd_reload" "Weapon_Shotgun.Reload" + + // HLWeapon specific + "hudSlot" "3" + "hudSlotPos" "0" + "weight" "4" +} + +entityDef projectile_shotgun +{ + "inherit" "projectile_bullet_base" + "damage" "skill:plr_buckshot" + "hitscans" "12" + "spread" "0.08716 0.08716" +} + +entityDef projectile_shotgun_alt +{ + "inherit" "projectile_bullet_base" + "damage" "skill:plr_buckshot" + "hitscans" "24" + "spread" "0.08716 0.08716" +} + +entityDef fireInfo_shotgun +{ + "def_onFire" "projectile_shotgun" + "ammoPerShot" "1" + "fireRate" "0.75" + "actFire" "1" + "actFireStop" "8" + "punchAngle" "-5 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "snd_fire" "Weapon_Shotgun.Single" +} + +entityDef fireInfo_altShotgun +{ + "def_onFire" "projectile_shotgun_alt" + "ammoPerShot" "2" + "fireRate" "1.5" + "actFire" "2" + "actFireStop" "8" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "snd_fire" "Weapon_Shotgun.Double" +} diff --git a/zpak001.pk3dir/decls/def/weapons/slam.def b/zpak001.pk3dir/decls/def/weapons/slam.def new file mode 100644 index 0000000..0f17bd0 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/slam.def @@ -0,0 +1,66 @@ +entityDef weapon_slam +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "Crowbar" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_slam.mdl" + "model_view" "models/weapons/v_slam.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + "ammoType" "ammo_slam" + "inv_ammo_slam" "1" + "ammoRequired" "1" + "def_onFire" "projectile_slam" + "detonateOnFire" "projectile_slam" +// "def_plant" "monster_tripmine" TODO + "fireRate" "1.0" + "removeOnEmpty" "1" + + "actIdle" "0,1" + "actDraw" "2" + "actFire" "3" + + "snd_fire" "Weapon_SLAM.SatchelThrow" +// "snd_plant" "TripmineGrenade.Place" TODO +// +// "snd_detonate" "Weapon_SLAM.SatchelDetonate TODO + + // HLWeapon specific + "hudSlot" "4" + "hudSlotPos" "1" + "weight" "-20" + "crosshair" "none" +} + + +entityDef projectile_slam +{ + "spawnclass" "NSProjectile" + "model" "models/weapons/w_slam.mdl" + "velocity" "274 0 0" + "angular_velocity" "0 400 0" + "friction" "0.8" + "gravity" "0.5" + "bounce" "1" + "frame" "1" + "mins" "-1 -1 -4" + "maxs" "1 1 4" + "snd_bounce" "BaseGrenade.BounceSound" + "inherit_velocity" "1" + + "def_splash_damage" "damage_satchelExplosion" + "model_detonate" "fx_explosion.main" + "snd_explode" "BaseGrenade.Explode" + +} + +entityDef damage_satchelExplosion +{ + "damage" "skill:plr_dmg_slam" + "radius" "375" +} \ No newline at end of file diff --git a/zpak001.pk3dir/decls/def/weapons/smg1.def b/zpak001.pk3dir/decls/def/weapons/smg1.def new file mode 100644 index 0000000..668ea09 --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/smg1.def @@ -0,0 +1,98 @@ +entityDef weapon_smg1 +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_SMG1" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_smg1.mdl" + "model_view" "models/weapons/v_smg1.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_fireInfo" "fireInfo_smg1" + "def_altFireInfo" "fireInfo_smg1Alt" + "inv_name" "#HL2_SMG1" + "clipSize" "45" + + "actReload" "7" + "actDraw" "6" + "actIdle" "0" + + "snd_empty" "Weapon_SMG1.Empty" + + // HLWeapon specific + "hudSlot" "2" + "hudSlotPos" "0" + "weight" "3" +} + +entityDef projectile_ARgrenade +{ + "spawnclass" "NSProjectile" + "model" "models/items/ar2_grenade.mdl" + "offset" "16 0 0" + "velocity" "800 0 0" + "angular_velocity" "-300 0 0" + "gravity" "0.5" + "bounce" "1" + "mins" "0 0 0" + "maxs" "0 0 0" + "detonate_on_fuse" "0" + "detonate_on_death" "1" + "detonate_on_world" "1" + "detonate_on_actor" "1" + "snd_explode" "BaseExplosionEffect.Sound" + "model_detonate" "fx_explosion.main" + + "def_damage" "damage_ARgrneadeDirect" + "def_splash_damage" "damage_ARgrneadeSplash" +} + + +entityDef damage_ARgrneadeDirect +{ + "damage" "50" +} + +entityDef damage_ARgrneadeSplash +{ + "damage" "skill:plr_smg1_grenade" + "radius" "160" +} + +entityDef projectile_smg1 +{ + "inherit" "projectile_bullet_base" + "damage" "skill:plr_smg1_bullet" +} + +entityDef fireInfo_smg1 +{ + "def_onFire" "projectile_smg1" + "ammoType" "ammo_smg1" + "ammoRequired" "1" + "ammoPerShot" "1" + "fireRate" "0.1" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "actFire" "1,2,3,4" + "snd_fire" "Weapon_SMG1.Single" +} + +entityDef fireInfo_smg1Alt +{ + "def_onFire" "projectile_ARgrneade" + "ammoType" "ammo_smg1_grenade" + "ammoRequired" "1" + "ammoPerShot" "1" + "fireRate" "1.0" + "punchAngle" "-10 0 0" + "model_flash" "sprites/muzzleflash2.spr" + "actFire" "5" + "snd_fire" "Weapon_SMG1.Special1" +} + diff --git a/zpak001.pk3dir/decls/def/weapons/stunstick.def b/zpak001.pk3dir/decls/def/weapons/stunstick.def new file mode 100644 index 0000000..edeab3f --- /dev/null +++ b/zpak001.pk3dir/decls/def/weapons/stunstick.def @@ -0,0 +1,50 @@ +entityDef weapon_stunstick +{ + "editor_color" ".3 .3 1" + "editor_mins" "-16 -16 -16" + "editor_maxs" "16 16 16" + "editor_usage" "#HL2_StunBaton" + "editor_rotatable" "1" + + "spawnclass" "HLWeapon" + "model" "models/weapons/w_stunbaton.mdl" + "model_view" "models/weapons/v_stunbaton.mdl" + "snd_acquire" "weapon.pickup" + "snd_respawn" "item.respawn" + + // weapon specific + "def_melee" "damage_stunstick" + "melee_distance" "32" + "inv_name" "#HL2_StunBaton" + "clipSize" "6" + "ammoType" "" + "ammoRequired" "0" + "clipSize" "0" + "silent_fire" "1" + + "meleeRateMiss" "0.5" + "meleeRateHit" "0.25" + + "actIdle" "0" + "actDraw" "1" + "actMeleeMiss" "3" + "actMeleeHit" "2" + + // HLWeapon specific + "hudSlot" "0" + "hudSlotPos" "3" + "weight" "0" + "crosshair" "none" + "ammoIcon" "none" +} + +entityDef damage_stunstick +{ + "damage" "skill:plr_stunstick" + "gib" "1" + + "snd_hit" "Weapon_StunStick.Melee_HitWorld" + "snd_hitFlesh" "Weapon_StunStick.Melee_Hit" + "snd_miss" "Weapon_StunStick.Melee_Missg" +// "snd_miss" "Weapon_StunStick.Swing" +} diff --git a/zpak001.pk3dir/def/npcs.def b/zpak001.pk3dir/def/npcs.def deleted file mode 100644 index fb9c591..0000000 --- a/zpak001.pk3dir/def/npcs.def +++ /dev/null @@ -1,4 +0,0 @@ -include "npcs/alyx.def" -include "npcs/barney.def" -include "npcs/gman.def" -include "npcs/zombie.def" diff --git a/zpak001.pk3dir/def/weapons.def b/zpak001.pk3dir/def/weapons.def deleted file mode 100644 index 47da722..0000000 --- a/zpak001.pk3dir/def/weapons.def +++ /dev/null @@ -1,13 +0,0 @@ -include weapons/crowbar.def -include weapons/gravitygun.def -include weapons/pistol.def -include weapons/357.def -include weapons/smg1.def -include weapons/ar2.def -include weapons/shotgun.def -include weapons/crossbow.def -include weapons/frag.def -include weapons/rpg.def -include weapons/bugbait.def -include weapons/stunstick.def -include weapons/slam.def diff --git a/zpak001.pk3dir/def/weapons/357.def b/zpak001.pk3dir/def/weapons/357.def deleted file mode 100644 index 24dfcd6..0000000 --- a/zpak001.pk3dir/def/weapons/357.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_357 -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_357.mdl" - "inv_item" "$WEAPON_357" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/ar2.def b/zpak001.pk3dir/def/weapons/ar2.def deleted file mode 100644 index 509af18..0000000 --- a/zpak001.pk3dir/def/weapons/ar2.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_ar2 -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_irifle.mdl" - "inv_item" "$WEAPON_AR2" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/bugbait.def b/zpak001.pk3dir/def/weapons/bugbait.def deleted file mode 100644 index 6933dcb..0000000 --- a/zpak001.pk3dir/def/weapons/bugbait.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_bugbait -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_bugbait.mdl" - "inv_item" "$WEAPON_BUGBAIT" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/crossbow.def b/zpak001.pk3dir/def/weapons/crossbow.def deleted file mode 100644 index 81db29f..0000000 --- a/zpak001.pk3dir/def/weapons/crossbow.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_crossbow -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_crossbow.mdl" - "inv_item" "$WEAPON_CROSSBOW" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/crowbar.def b/zpak001.pk3dir/def/weapons/crowbar.def deleted file mode 100644 index 0a8e437..0000000 --- a/zpak001.pk3dir/def/weapons/crowbar.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_crowbar -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_crowbar.mdl" - "inv_item" "$WEAPON_CROWBAR" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/frag.def b/zpak001.pk3dir/def/weapons/frag.def deleted file mode 100644 index 036b3dc..0000000 --- a/zpak001.pk3dir/def/weapons/frag.def +++ /dev/null @@ -1,42 +0,0 @@ -entityDef weapon_frag -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_grenade.mdl" - "inv_item" "$WEAPON_FRAG" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} - -entityDef projectile_frag -{ - "spawnclass" "NSProjectile" - "model" "models/weapons/w_grenade.mdl" - "frame" "1" - "fuse" "4" - "detonate_on_fuse" "1" - "bounce" "1" - "angular_velocity" "-350 0 0" - "model_detonate" "fx_explosion.main" - "snd_explode" "fx.explosion" - "snd_bounce" "weapon_handgrenade.bounce" - - "def_damage" "damage_handgrenadeDirect" - "def_splash_damage" "damage_handgrenadeSplash" -} - -entityDef damage_handgrenadeDirect -{ - "damage" "1" -} - -entityDef damage_handgrenadeSplash -{ - "damage" "skill:plr_dmg_fraggrenade" - "radius" "250" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/gravitygun.def b/zpak001.pk3dir/def/weapons/gravitygun.def deleted file mode 100644 index f464ac2..0000000 --- a/zpak001.pk3dir/def/weapons/gravitygun.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_physcannon -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_physics.mdl" - "inv_item" "$WEAPON_GRAVITYGUN" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/pistol.def b/zpak001.pk3dir/def/weapons/pistol.def deleted file mode 100644 index 51b4279..0000000 --- a/zpak001.pk3dir/def/weapons/pistol.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_pistol -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_pistol.mdl" - "inv_item" "$WEAPON_PISTOL" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/shotgun.def b/zpak001.pk3dir/def/weapons/shotgun.def deleted file mode 100644 index 8b0565a..0000000 --- a/zpak001.pk3dir/def/weapons/shotgun.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_shotgun -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_shotgun.mdl" - "inv_item" "$WEAPON_SHOTGUN" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/slam.def b/zpak001.pk3dir/def/weapons/slam.def deleted file mode 100644 index 35d8bbb..0000000 --- a/zpak001.pk3dir/def/weapons/slam.def +++ /dev/null @@ -1,42 +0,0 @@ -entityDef weapon_slam -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_slam.mdl" - "inv_item" "$WEAPON_SLAM" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} - - -entityDef projectile_slam -{ - "spawnclass" "NSProjectile" - "model" "models/weapons/w_slam.mdl" - "velocity" "274 0 0" - "angular_velocity" "0 400 0" - "friction" "0.8" - "gravity" "0.5" - "bounce" "1" - "frame" "1" - "mins" "-1 -1 -4" - "maxs" "1 1 4" - "snd_bounce" "weapon_satchel.bounce" - "inherit_velocity" "1" - - "def_splash_damage" "damage_satchelExplosion" - "model_detonate" "fx_explosion.main" - "snd_explode" "fx.explosion" - -} - -entityDef damage_satchelExplosion -{ - "damage" "skill:plr_dmg_slam" - "radius" "375" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/smg1.def b/zpak001.pk3dir/def/weapons/smg1.def deleted file mode 100644 index 448a420..0000000 --- a/zpak001.pk3dir/def/weapons/smg1.def +++ /dev/null @@ -1,48 +0,0 @@ -entityDef weapon_smg1 -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_smg1.mdl" - "inv_item" "$WEAPON_SMG1" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} - -entityDef projectile_ARgrenade -{ - "spawnclass" "NSProjectile" - "model" "models/weapons/ar2_grenade.mdl" - "offset" "16 0 0" - "velocity" "800 0 0" - "angular_velocity" "-300 0 0" - "gravity" "0.5" - "bounce" "1" - "mins" "0 0 0" - "maxs" "0 0 0" - "detonate_on_fuse" "0" - "detonate_on_death" "1" - "detonate_on_world" "1" - "detonate_on_actor" "1" - "snd_explode" "BaseExplosionEffect.Sound" - "model_detonate" "fx_explosion.main" - - "def_damage" "damage_ARgrneadeDirect" - "def_splash_damage" "damage_ARgrneadeSplash" -} - - -entityDef damage_ARgrneadeDirect -{ - "damage" "50" -} - -entityDef damage_ARgrneadeSplash -{ - "damage" "skill:plr_9mmAR_grenade" - "radius" "160" -} \ No newline at end of file diff --git a/zpak001.pk3dir/def/weapons/stunstick.def b/zpak001.pk3dir/def/weapons/stunstick.def deleted file mode 100644 index a4fdebb..0000000 --- a/zpak001.pk3dir/def/weapons/stunstick.def +++ /dev/null @@ -1,14 +0,0 @@ -entityDef weapon_stunstick -{ - "editor_color" ".3 .3 1" - "editor_mins" "-16 -16 -16" - "editor_maxs" "16 16 16" - "editor_usage" "Crowbar" - "editor_rotatable" "1" - - "spawnclass" "NSItem" - "model" "models/weapons/w_stunstick.mdl" - "inv_item" "$WEAPON_STUNSTICK" - "snd_acquire" "weapon.pickup" - "snd_respawn" "item.respawn" -} \ No newline at end of file