2024-09-01 03:37:03 +00:00
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entityDef weapon_357
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{
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"editor_color" ".3 .3 1"
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"editor_mins" "-16 -16 -16"
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"editor_maxs" "16 16 16"
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"editor_usage" "#HL2_357Handgun"
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"editor_rotatable" "1"
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"spawnclass" "HLWeapon"
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"model" "models/weapons/w_357.mdl"
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"model_view" "models/weapons/v_357.mdl"
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"snd_acquire" "weapon.pickup"
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"snd_respawn" "item.respawn"
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// weapon specific
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"def_fireInfo" "fireInfo_357"
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"inv_name" "#HL2_357Handgun"
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"clipSize" "6"
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"actFire" "1"
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"actHolster" "4"
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"actReload" "3"
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"actDraw" "2"
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"actIdle" "0"
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"snd_fire" "Weapon_357.Single"
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"snd_empty" "Weapon_Pistol.Empty"
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// HLWeapon specific
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"hudSlot" "1"
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"hudSlotPos" "1"
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"weight" "7"
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}
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entityDef projectile_357
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{
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"inherit" "projectile_bullet_base"
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2024-09-01 06:47:00 +00:00
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"damage" "skill:plr_dmg_357"
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2024-09-01 03:37:03 +00:00
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}
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entityDef fireInfo_357
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{
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"def_onFire" "projectile_357"
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"ammoType" "ammo_357"
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"ammoRequired" "1"
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"ammoPerShot" "1"
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"fireRate" ".75"
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"punchAngle" "-10 0 0"
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"model_flash" "sprites/muzzleflash2.spr"
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}
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