entityDef weapon_broom { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "Broom" "editor_rotatable" "1" "spawnclass" "NSItem" "model" "models/w_broom.mdl" "inv_item" "$WEAPON_BROOM" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" }