172 lines
No EOL
4 KiB
C++
172 lines
No EOL
4 KiB
C++
/*
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* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*QUAKED item_ctfflag (0 0.8 0.8) (-16 -16 0) (16 16 72)
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# OVERVIEW
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CTF Flag/Goal-Item
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# KEYS
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- "model" : Model path for this item
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- "skin" : Skin to use
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- "goal_no" : Team
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- "goal_min" : Minimum Bounding Box
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- "goal_max" : Maximum Bounding Box
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# TRIVIA
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This entity was introduced in Half-Life: Opposing Force (1999)
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/flag.mdl"
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*/
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class item_ctfflag:OP4CTFItem
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{
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entity m_eActivator;
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void item_ctfflag(void);
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virtual void Respawn(void);
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virtual void Touch(entity);
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nonvirtual void FlagTaken(void);
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nonvirtual void FlagDrop(NSClientPlayer);
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nonvirtual void FlagReturns(void);
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nonvirtual void _AfterSpawn(void);
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};
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void
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item_ctfflag::item_ctfflag(void)
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{
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m_eActivator = __NULL__;
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}
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void
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item_ctfflag::_AfterSpawn(void)
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{
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classname = strcat("info_ctfflag_", ftos(m_iTeamID));
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}
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void
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item_ctfflag::Respawn(void)
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{
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SetOrigin(GetSpawnOrigin());
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SetModel(GetSpawnModel());
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SetSize([-16, -16, 0], [16, 16, 72]);
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SetSolid(SOLID_TRIGGER);
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DropToFloor();
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SetFrame(4);
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botinfo = BOTINFO_TEAM_GOALITEM;
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forceinfokey(world, strcat("ctfflag_", ftos(m_iTeamID)), ftos(CTFFLAG_IDLE));
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m_eActivator = __NULL__;
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team = m_iTeamID;
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ScheduleThink(_AfterSpawn, 0.0f);
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}
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void
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item_ctfflag::Touch(entity eToucher)
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{
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player pl = (player)eToucher;
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if (!(eToucher.flags & FL_CLIENT))
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return;
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if (eToucher.team == 0)
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return;
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if (eToucher.team == m_iTeamID) {
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if (m_eActivator == __NULL__) { /* only on flags that haven't been dropped */
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if (pl.g_items & ITEM_GOALITEM) {
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OP4CTFRules rule = (OP4CTFRules)g_grMode;
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rule.CaptureFlag((NSClientPlayer)pl);
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}
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return;
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} else {
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/* return the flag, give 1 point */
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FlagReturns();
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pl.score += 1;
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return;
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}
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}
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m_eActivator = pl;
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pl.g_items |= ITEM_GOALITEM;
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pl.flags |= FL_GOALITEM;
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forceinfokey(pl, "*icon1", "score_flag");
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if (eToucher.team == 1) {
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forceinfokey(pl, "*icon1_r", "0");
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forceinfokey(pl, "*icon1_g", "1");
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forceinfokey(pl, "*icon1_b", "0");
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} else {
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forceinfokey(pl, "*icon1_r", "1");
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forceinfokey(pl, "*icon1_g", "1");
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forceinfokey(pl, "*icon1_b", "0");
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}
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pl.flagmodel = GetModelindex();
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pl.flagskin = GetSkin();
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pl.score += 1;
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FlagTaken();
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}
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void
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item_ctfflag::FlagTaken(void)
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{
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if (m_iTeamID == 1)
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StartSoundDef("op4ctf_bm.flag_taken", CHAN_ITEM, true);
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else
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StartSoundDef("op4ctf_op4.flag_taken", CHAN_ITEM, true);
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forceinfokey(world, strcat("ctfflag_", ftos(m_iTeamID)), ftos(CTFFLAG_TAKEN));
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Disappear();
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}
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void
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item_ctfflag::FlagDrop(NSClientPlayer pp)
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{
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player pl = (player)pp;
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/* make it available again, put it exactly where we died */
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Respawn();
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SetOrigin(pl.origin);
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DropToFloor();
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SetFrame(0);
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/* untag it from the player */
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pl.g_items &= ~ITEM_GOALITEM;
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pl.flagmodel = 0;
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m_eActivator = pp; /* to mark that who this was dropped by */
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forceinfokey(world, strcat("ctfflag_", ftos(m_iTeamID)), ftos(CTFFlAG_MISSING));
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forceinfokey(pl, "*icon1", "");
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/* return after N secs */
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ScheduleThink(FlagReturns, 30.0f);
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}
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void
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item_ctfflag::FlagReturns(void)
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{
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Respawn();
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/*
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for (entity e = world; (e = find(e, ::classname, "player")); ) {
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if (e.team == m_iTeamUses)
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env_message_single(e, m_returnTeam);
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else if (e.team == m_iTeamOwner)
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env_message_single(e, m_returnOwner);
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}
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*/
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} |