NPCs for Opposing Force
Try to make the actual OP4 skill file load Some new sound definitions
This commit is contained in:
parent
9ddbdbc3a0
commit
e9f2119ca6
36 changed files with 1459 additions and 1 deletions
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@ -30,6 +30,7 @@ w_m249_precache(void)
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{
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#ifdef SERVER
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precache_model("models/w_saw.mdl");
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Sound_Precache("weapon_m249.fire");
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precache_sound("weapons/saw_fire1.wav");
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precache_sound("weapons/saw_fire2.wav");
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precache_sound("weapons/saw_fire3.wav");
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15
zpak001.pk3dir/def/monsters/alien_babyvoltigore.def
Normal file
15
zpak001.pk3dir/def/monsters/alien_babyvoltigore.def
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@ -0,0 +1,15 @@
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entityDef monster_alien_babyvoltigore
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{
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"spawnclass" "NSMonster"
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"inherit" "monster_alien_voltigore"
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"netname" "Baby Voltigore"
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"model" "models/baby_voltigore.mdl"
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"health" "skill:babyvoltigore_health"
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"eye_height" "32"
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"attack_ranged_range" "192"
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"snd_sight" "monster_alien_babyvoltigore.alert"
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"snd_idle" "monster_alien_babyvoltigore.idle"
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"snd_pain" "monster_alien_babyvoltigore.pain"
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"snd_death" "monster_alien_babyvoltigore.death"
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}
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21
zpak001.pk3dir/def/monsters/alien_voltigore.def
Normal file
21
zpak001.pk3dir/def/monsters/alien_voltigore.def
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@ -0,0 +1,21 @@
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entityDef monster_alien_voltigore
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{
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"spawnclass" "NSMonster"
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"model" "models/voltigore.mdl"
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"netname" "Voltigore"
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"health" "skill:voltigore_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "128"
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"team" "2"
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"propdata" "actor_alien"
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"speed_walk" "32"
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"speed_run" "72"
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"attack_ranged_range" "192"
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"snd_sight" "monster_alien_voltigore.alert"
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"snd_idle" "monster_alien_voltigore.idle"
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"snd_pain" "monster_alien_voltigore.pain"
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"snd_death" "monster_alien_voltigore.death"
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}
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9
zpak001.pk3dir/def/monsters/blkop_apache.def
Normal file
9
zpak001.pk3dir/def/monsters/blkop_apache.def
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@ -0,0 +1,9 @@
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entityDef monster_blkop_apache
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{
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"spawnclass" "NSTalkMonster"
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"inherit" "monster_apache"
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"model" "models/blkop_apache.mdl"
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"netname" "Black Ops Apache"
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"health" "skill:blkop_apache_health"
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}
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9
zpak001.pk3dir/def/monsters/blkop_osprey.def
Normal file
9
zpak001.pk3dir/def/monsters/blkop_osprey.def
Normal file
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@ -0,0 +1,9 @@
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entityDef monster_blkop_osprey
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{
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"spawnclass" "NSTalkMonster"
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"inherit" "monster_osprey"
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"model" "models/blkop_osprey.mdl"
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"netname" "Black Ops Osprey"
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"health" "skill:blkop_osprey_health"
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}
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9
zpak001.pk3dir/def/monsters/cleansuit_scientist.def
Normal file
9
zpak001.pk3dir/def/monsters/cleansuit_scientist.def
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@ -0,0 +1,9 @@
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entityDef monster_cleansuit_scientist
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{
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"spawnclass" "NSTalkMonster"
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"inherit" "monster_scientist"
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"netname" "Cleansuit Scientist"
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"model" "models/cleansuit_scientist.mdl"
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"health" "skill:cleansuit_scientist_health"
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}
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64
zpak001.pk3dir/def/monsters/cleansuit_scientist_dead.def
Normal file
64
zpak001.pk3dir/def/monsters/cleansuit_scientist_dead.def
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@ -0,0 +1,64 @@
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entityDef monster_cleansuit_scientist_dead
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{
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"spawnclass" "NSMonster"
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"netname" "Dead Cleansuit Scientist"
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"model" "models/cleansuit_scientist.mdl"
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"health" "skill:cleansuit_scientist_corpse"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"propdata" "actor_human"
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"dead" "1"
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"frame" "38"
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// Stomach
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when "pose" equals "1" {
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"frame" "39"
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}
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// Sitting
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when "pose" equals "1" {
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"frame" "40"
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}
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// Hanging
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when "pose" equals "1" {
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"frame" "41"
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}
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// Table1
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when "pose" equals "1" {
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"frame" "42"
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}
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// Table2
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when "pose" equals "1" {
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"frame" "43"
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}
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// Table3
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when "pose" equals "1" {
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"frame" "44"
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}
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when "body" equals "1" {
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"netname" "Dead Walter"
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"body1" "1"
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}
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when "body" equals "2" {
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"netname" "Dead Einstein"
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"body1" "2"
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}
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when "body" equals "3" {
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"netname" "Dead Luther"
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"skin" "1"
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"body1" "3"
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}
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when "body" equals "4" {
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"netname" "Dead Slick"
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"body1" "4"
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}
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}
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22
zpak001.pk3dir/def/monsters/drillsergeant.def
Normal file
22
zpak001.pk3dir/def/monsters/drillsergeant.def
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@ -0,0 +1,22 @@
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entityDef monster_drillsergeant
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/drill.mdl"
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"netname" "Drill Instructor"
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"health" "skill:drillsergeant_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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"speed_walk" "64"
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"speed_run" "364"
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"snd_pain" "monster_drillsergeant.pain"
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"snd_death" "monster_drillsergeant.die"
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"talk_deny_follow" "!DR_POK"
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"follow_on_use" "0"
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}
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15
zpak001.pk3dir/def/monsters/geneworm.def
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15
zpak001.pk3dir/def/monsters/geneworm.def
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entityDef monster_geneworm
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{
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"spawnclass" "NSMonster"
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"model" "models/geneworm.mdl"
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"netname" "Gene Worm"
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"health" "skill:geneworm_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "400"
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"team" "2"
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"propdata" "actor_alien"
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"speed_walk" "0"
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"speed_run" "0"
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}
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67
zpak001.pk3dir/def/monsters/gonome.def
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67
zpak001.pk3dir/def/monsters/gonome.def
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@ -0,0 +1,67 @@
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entityDef monster_gonome
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{
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"spawnclass" "NSMonster"
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"model" "models/gonome.mdl"
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"netname" "Gonome"
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"health" "skill:gonome_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "96"
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"team" "2"
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"propdata" "actor_alien"
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"speed_walk" "72"
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"speed_run" "350"
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"attack_melee_range" "86"
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"attack_ranged_range" "512"
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"def_attack_melee" "melee_gonome_stab"
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"snd_sight" "monster_gonome.alert"
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"snd_death" "monster_gonome.death"
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"snd_melee_attack" "monster_gonome.attack"
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"snd_melee_attack_hit" "monster_gonome.attackhit"
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"snd_melee_attack_miss" "monster_gonome.attackmiss"
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"snd_thud" "monster_generic.thud"
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events {
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4 "SpawnProjectileDef" "ranged_gonome_guts"
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}
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// TODO
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// Needs to play different run anims based on dist
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// Needs to prefer melee attack
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// Blend the gut sprite
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}
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entityDef melee_gonome_stab
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{
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"damage" "skill:gonome_dmg_one_slash"
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"delay" "0.25f"
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"wait" "0.5"
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"attempts" "2"
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}
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entityDef ranged_gonome_guts
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{
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"spawnclass" "NSProjectile"
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"model" "sprites/blood_chnk.spr"
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"def_damage" "damage_gutsDirect"
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"health" "0"
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"velocity" "900"
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"fuse" "10"
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"detonate_on_fuse" "0"
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"detonate_on_death" "0"
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"detonate_on_world" "1"
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"detonate_on_actor" "1"
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"impact_damage_effect" "1"
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"impact_gib" "0"
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"snd_explode" "monster_gonome.gutshit"
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}
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entityDef damage_gutsDirect
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{
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damage "skill:gonome_dmg_guts"
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}
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23
zpak001.pk3dir/def/monsters/gonome_dead.def
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23
zpak001.pk3dir/def/monsters/gonome_dead.def
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entityDef monster_gonome_dead
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{
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"spawnclass" "NSMonster"
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"netname" "Dead Gonome"
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"model" "models/gonome.mdl"
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"health" "skill:gonome_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"propdata" "actor_alien"
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"dead" "1"
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"frame" "19"
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// Back
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when "pose" equals "1" {
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"frame" "20"
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}
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// Side
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when "pose" equals "2" {
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"frame" "22"
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}
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}
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32
zpak001.pk3dir/def/monsters/hevsuit_dead.def
Normal file
32
zpak001.pk3dir/def/monsters/hevsuit_dead.def
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entityDef monster_hevsuit_dead
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{
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"spawnclass" "NSMonster"
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"model" "models/deadhaz.mdl"
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"body1" "1"
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"netname" "Dead H.E.V. Scientist"
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"health" "50"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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"dead" "1"
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"frame" "0"
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"body1" "1"
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// Seated
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when "pose" equals "1" {
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"frame" "1"
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}
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// Stomach
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when "pose" equals "2" {
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"frame" "2"
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}
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// On Table
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when "pose" equals "3" {
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"frame" "3"
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}
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}
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183
zpak001.pk3dir/def/monsters/human_grunt_ally.def
Normal file
183
zpak001.pk3dir/def/monsters/human_grunt_ally.def
Normal file
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@ -0,0 +1,183 @@
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entityDef monster_human_grunt_ally
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{
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"spawnclass" "NSTalkMonster"
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"model" "models/hgrunt_opfor.mdl"
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"netname" "Friendly Human Grunt"
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"health" "skill:hgrunt_ally_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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// melee attack
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"def_attack_melee" "melee_hgrunt_ally_kick"
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"attack_melee_range" "96"
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"snd_melee_attack" "monster_human_grunt_ally.kick"
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"reload_count" "18"
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"follow_on_use" "1"
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"weapon_drawn" "0"
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"body_on_draw" "1:2"
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"speed_walk" "64"
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"speed_run" "364"
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"snd_pain" "monster_human_grunt_ally.pain"
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"snd_death" "monster_human_grunt_ally.die"
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"snd_ranged_attack" "weapon_deagle.fire"
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"snd_reload" "monster_human_grunt.reload"
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"snd_thud" "monster_generic.thud"
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"talk_alert" "!FG_ALERT"
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"talk_answer" "!FG_ANSWER"
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"talk_ask" "!FG_QUESTION"
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"talk_ally_shoot" "!FG_SHOOT"
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"talk_idle" "!FG_IDLE"
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"talk_hearing" "!FG_HEAR"
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"talk_smelling" "!FG_SMELL"
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"talk_stare" "!FG_STARE"
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"talk_survived" "!FG_MORTAL"
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"talk_wounded" "!FG_WOUND"
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"talk_player_ask" "!FG_QUESTION"
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"talk_player_greet" "!FG_HELLO"
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"talk_player_idle" "!FG_IDLE"
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"talk_player_wounded1" "!FG_CUREA"
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"talk_player_wounded2" "!FG_CUREB"
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"talk_player_wounded3" "!FG_CUREC"
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"talk_unfollow" "!FG_WAIT"
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"talk_follow" "!FG_OK"
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"talk_stop_follow" "!FG_STOP"
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"talk_deny_follow" "!FG_POK"
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"head" "-1"
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"weapons" "3"
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// pre-disaster
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when "spawnflags" equals "256" {
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"follow_on_use" "0"
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}
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when "spawnflags" contains 32 {
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"squad_leader" "1"
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}
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// Weapons
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// None
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when "weapons" equals 0 {
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"body3" "4"
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"reload_count" "0"
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"def_attack_ranged" ""
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}
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// MP5
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when "weapons" equals 1 {
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"body3" "0"
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"def_attack_ranged" "ranged_hgrunt_shot"
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"snd_ranged_attack" "weapon_mp5.shoot"
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"attack_ranged_range" "1024"
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"reload_count" "30"
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}
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// MP5 + hand grenade
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when "weapons" equals 3 {
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"body3" "0"
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"def_attack_ranged" "ranged_hgrunt_shot"
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"snd_ranged_attack" "weapon_mp5.shoot"
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"attack_ranged_range" "1024"
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"reload_count" "30"
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"def_attack_special_1" "projectile_hgrunt_grenade"
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"attack_special_range" "1024"
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"projectile_delay" "1.0"
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}
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// MP5 + grenade launcher
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when "weapons" contains 5 {
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"body3" "0"
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"def_attack_ranged" "ranged_hgrunt_shot"
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"snd_ranged_attack" "weapon_mp5.shoot"
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"attack_ranged_range" "1024"
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"reload_count" "30"
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"def_attack_special_1" "projectile_hgrunt_ARgrenade"
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}
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// Shotgun
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when "weapons" equals 8 {
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"body2" "4"
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"body3" "2"
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"def_attack_ranged" "ranged_hgrunt_shot"
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"snd_ranged_attack" "weapon_shotgun.single"
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"attack_ranged_range" "1024"
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"reload_count" "8"
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}
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// Shotgun + hand grenade
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when "weapons" equals 10 {
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"body2" "4"
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"body3" "2"
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"def_attack_ranged" "ranged_hgrunt_shot"
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"snd_ranged_attack" "weapon_shotgun.single"
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"attack_ranged_range" "1024"
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"reload_count" "8"
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"def_attack_special_1" "projectile_hgrunt_grenade"
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"attack_special_range" "1024"
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"projectile_delay" "1.0"
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}
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// M249
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when "weapons" equals 16 {
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"body2" "2"
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"body3" "3"
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"def_attack_ranged" "ranged_hgrunt_shot"
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"snd_ranged_attack" "weapon_m249.fire"
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"attack_ranged_range" "1024"
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"reload_count" "50"
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"def_attack_ranged" "ranged_hgrunt_shot"
|
||||
}
|
||||
|
||||
// Heads
|
||||
// Gas Mask
|
||||
when "head" equals 0 {
|
||||
"body1" "0"
|
||||
}
|
||||
|
||||
// Beret (White)
|
||||
when "head" equals 1 {
|
||||
"body1" "2"
|
||||
}
|
||||
|
||||
// Ops Mask
|
||||
when "head" equals 2 {
|
||||
"body1" "3"
|
||||
}
|
||||
|
||||
// Bandana (White)
|
||||
when "head" equals 3 {
|
||||
"body1" "4"
|
||||
}
|
||||
|
||||
// Bandana (Black)
|
||||
when "head" equals 4 {
|
||||
"body1" "5"
|
||||
}
|
||||
|
||||
// MP
|
||||
when "head" equals 5 {
|
||||
"body1" "6"
|
||||
}
|
||||
|
||||
// Major
|
||||
when "head" equals 6 {
|
||||
"body1" "7"
|
||||
}
|
||||
|
||||
// Beret (Black)
|
||||
when "head" equals 7 {
|
||||
"body1" "8"
|
||||
}
|
||||
}
|
||||
|
||||
entityDef ranged_hgrunt_shot
|
||||
{
|
||||
"damage" "skill:hgrunt_ally_pellets"
|
||||
"delay" "0.5"
|
||||
}
|
80
zpak001.pk3dir/def/monsters/human_grunt_ally_dead.def
Normal file
80
zpak001.pk3dir/def/monsters/human_grunt_ally_dead.def
Normal file
|
@ -0,0 +1,80 @@
|
|||
entityDef monster_human_grunt_ally_dead
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"model" "models/hgrunt_opfor.mdl"
|
||||
"netname" "Dead Friendly Human Grunt"
|
||||
"health" "skill:hgrunt_ally_heath"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"team" "0"
|
||||
"propdata" "actor_human"
|
||||
|
||||
"dead" "1"
|
||||
"frame" "41"
|
||||
|
||||
// Side
|
||||
when "pose" equals "1" {
|
||||
"frame" "42"
|
||||
}
|
||||
|
||||
// Seated
|
||||
when "pose" equals "1" {
|
||||
"frame" "43"
|
||||
}
|
||||
|
||||
// Back
|
||||
when "pose" equals "1" {
|
||||
"frame" "44"
|
||||
}
|
||||
|
||||
// Stomach
|
||||
when "pose" equals "1" {
|
||||
"frame" "46"
|
||||
}
|
||||
|
||||
// Head Crabbed
|
||||
when "pose" equals "1" {
|
||||
"frame" "45"
|
||||
}
|
||||
|
||||
// Heads
|
||||
// Gas Mask
|
||||
when "head" equals 0 {
|
||||
"body1" "0"
|
||||
}
|
||||
|
||||
// Beret
|
||||
when "head" equals 1 {
|
||||
"body1" "2"
|
||||
}
|
||||
|
||||
// Ops Mask
|
||||
when "head" equals 2 {
|
||||
"body1" "3"
|
||||
}
|
||||
|
||||
// Bandana (White)
|
||||
when "head" equals 3 {
|
||||
"body1" "4"
|
||||
}
|
||||
|
||||
// Bandana (Black)
|
||||
when "head" equals 4 {
|
||||
"body1" "5"
|
||||
}
|
||||
|
||||
// MP
|
||||
when "head" equals 5 {
|
||||
"body1" "6"
|
||||
}
|
||||
|
||||
// Major
|
||||
when "head" equals 6 {
|
||||
"body1" "7"
|
||||
}
|
||||
|
||||
// Beret (Black)
|
||||
when "head" equals 7 {
|
||||
"body1" "8"
|
||||
}
|
||||
}
|
9
zpak001.pk3dir/def/monsters/human_grunt_ally_repel.def
Normal file
9
zpak001.pk3dir/def/monsters/human_grunt_ally_repel.def
Normal file
|
@ -0,0 +1,9 @@
|
|||
entityDef monster_grunt_ally_repel
|
||||
{
|
||||
"spawnclass" "NSSquadMonster"
|
||||
"model" "models/hgrunt_opfor.mdl"
|
||||
"inherit" "monster_human_grunt_ally"
|
||||
}
|
||||
|
||||
|
||||
|
8
zpak001.pk3dir/def/monsters/human_medic_ally.def
Normal file
8
zpak001.pk3dir/def/monsters/human_medic_ally.def
Normal file
|
@ -0,0 +1,8 @@
|
|||
entityDef monster_human_medic_ally
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"inherit" "monster_human_grunt_ally"
|
||||
"model" "models/hgrunt_medic.mdl"
|
||||
"health" "skill:medic_ally_health"
|
||||
|
||||
}
|
9
zpak001.pk3dir/def/monsters/human_torch_ally.def
Normal file
9
zpak001.pk3dir/def/monsters/human_torch_ally.def
Normal file
|
@ -0,0 +1,9 @@
|
|||
entityDef monster_human_torch_ally
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"inherit" "monster_human_grunt_ally"
|
||||
"model" "models/hgrunt_torch.mdl"
|
||||
"health" "skill:torch_ally_health"
|
||||
|
||||
}
|
||||
|
149
zpak001.pk3dir/def/monsters/male_assassin.def
Normal file
149
zpak001.pk3dir/def/monsters/male_assassin.def
Normal file
|
@ -0,0 +1,149 @@
|
|||
entityDef monster_male_assassin
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"model" "models/massn.mdl"
|
||||
"netname" "Black Ops Male Assaassin"
|
||||
"health" "skill:massassin_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "64"
|
||||
"team" "1"
|
||||
"propdata" "actor_human"
|
||||
"speed_walk" "41"
|
||||
"speed_run" "304"
|
||||
|
||||
// melee attack
|
||||
"def_attack_melee" "melee_massassin_kick"
|
||||
"attack_melee_range" "96"
|
||||
"snd_melee_attack" "monster_male_assassin.kick"
|
||||
|
||||
// primary ranged attack
|
||||
"def_attack_ranged" "ranged_massassin_mp5"
|
||||
"snd_ranged_attack" "weapon_mp5.shoot"
|
||||
"attack_ranged_range" "1024"
|
||||
"reload_count" "30"
|
||||
|
||||
// special attack
|
||||
"def_attack_special_1" "projectile_massassin_grenade"
|
||||
"attack_special_range" "1024"
|
||||
"projectile_delay" "1.0"
|
||||
|
||||
"snd_idle" "monster_male_assassin.idle"
|
||||
"snd_pain" "monster_male_assassin.pain"
|
||||
"snd_death" "monster_male_assassin.die"
|
||||
"snd_reload" "monster_male_assassin.reload"
|
||||
"snd_thud" "monster_generic.thud"
|
||||
"weapons" "3"
|
||||
|
||||
"squad_leader_body" "1:2"
|
||||
|
||||
// grenade launcher
|
||||
when "weapons" contains 4 {
|
||||
"body1" "4"
|
||||
"def_attack_special_1" "projectile_massassin_ARgrenade"
|
||||
"skin" "1"
|
||||
}
|
||||
|
||||
// shotgun grunt
|
||||
when "weapons" contains 8 {
|
||||
"body2" "2"
|
||||
"reload_count" "8"
|
||||
"snd_ranged_attack" "weapon_shotgun.single"
|
||||
"def_attack_ranged" "ranged_massassin_shot"
|
||||
}
|
||||
|
||||
when "spawnflags" contains 32 {
|
||||
"squad_leader" "1"
|
||||
}
|
||||
}
|
||||
|
||||
entityDef melee_massassin_kick
|
||||
{
|
||||
"damage" "skill:massassin_kick"
|
||||
"delay" "0.25"
|
||||
}
|
||||
|
||||
entityDef ranged_massassin_mp5
|
||||
{
|
||||
"damage" "skill:massassin_dmg_shot"
|
||||
"burst" "3"
|
||||
"burst_delay" "0.5"
|
||||
"delay" "0.1"
|
||||
}
|
||||
|
||||
entityDef ranged_massassin_shot
|
||||
{
|
||||
"damage" "skill:massassin_dmg_shot"
|
||||
"delay" "1.0"
|
||||
}
|
||||
|
||||
entityDef projectile_massassin_ARgrenade
|
||||
{
|
||||
"spawnclass" "NSProjectile"
|
||||
"model" "models/grenade.mdl"
|
||||
|
||||
"def_splash_damage" "damage_grenadeSplash"
|
||||
|
||||
"health" "0"
|
||||
"velocity" "800 0 400"
|
||||
"angular_velocity" "300 300 300"
|
||||
"fuse" "4"
|
||||
"bounce" "1"
|
||||
"detonate_on_fuse" "1"
|
||||
"detonate_on_death" "0"
|
||||
"detonate_on_world" "1"
|
||||
"detonate_on_actor" "1"
|
||||
"impact_damage_effect" "1"
|
||||
"impact_gib" "1"
|
||||
|
||||
"model_detonate" "fx_explosion.main"
|
||||
"light_color" "1 0.8 0.4"
|
||||
"light_radius" "160"
|
||||
"light_offset" "0 0 0"
|
||||
|
||||
"explode_light_color" "2 1.6 0.8"
|
||||
"explode_light_radius" "320"
|
||||
"explode_light_fadetime" "0.5"
|
||||
|
||||
"snd_explode" "weapon_handgrenade.explode"
|
||||
"snd_bounce" "weapon_handgrenade.bounce"
|
||||
}
|
||||
|
||||
entityDef projectile_massassin_grenade
|
||||
{
|
||||
"spawnclass" "NSProjectile"
|
||||
"model" "models/w_grenade.mdl"
|
||||
|
||||
"def_splash_damage" "damage_grenadeSplash"
|
||||
|
||||
"health" "0"
|
||||
"velocity" "600 0 200"
|
||||
"angular_velocity" "300 300 300"
|
||||
"fuse" "4"
|
||||
"bounce" "1"
|
||||
"detonate_on_fuse" "1"
|
||||
"detonate_on_death" "0"
|
||||
"detonate_on_world" "0"
|
||||
"detonate_on_actor" "0"
|
||||
"impact_damage_effect" "1"
|
||||
"impact_gib" "1"
|
||||
|
||||
"model_detonate" "fx_explosion.main"
|
||||
"light_color" "1 0.8 0.4"
|
||||
"light_radius" "160"
|
||||
"light_offset" "0 0 0"
|
||||
|
||||
"explode_light_color" "2 1.6 0.8"
|
||||
"explode_light_radius" "320"
|
||||
"explode_light_fadetime" "0.5"
|
||||
|
||||
"snd_explode" "weapon_handgrenade.explode"
|
||||
"snd_bounce" "weapon_handgrenade.bounce"
|
||||
}
|
||||
|
||||
entityDef damage_grenadeSplash
|
||||
{
|
||||
"damage" "150"
|
||||
"radius" "160"
|
||||
}
|
||||
|
7
zpak001.pk3dir/def/monsters/male_assassin_repel.def
Normal file
7
zpak001.pk3dir/def/monsters/male_assassin_repel.def
Normal file
|
@ -0,0 +1,7 @@
|
|||
entityDef monster_assassin_repel
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"model" "models/massn.mdl"
|
||||
"inherit" "monster_male_assassin"
|
||||
}
|
||||
|
15
zpak001.pk3dir/def/monsters/op4loader.def
Normal file
15
zpak001.pk3dir/def/monsters/op4loader.def
Normal file
|
@ -0,0 +1,15 @@
|
|||
entityDef monster_op4loader
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"model" "models/loader.mdl"
|
||||
"netname" "Black Mesa Loader"
|
||||
"health" "0"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "128"
|
||||
"team" "0"
|
||||
"propdata" "actor_human"
|
||||
|
||||
"speed_walk" "0"
|
||||
"speed_run" "0"
|
||||
}
|
88
zpak001.pk3dir/def/monsters/otis.def
Normal file
88
zpak001.pk3dir/def/monsters/otis.def
Normal file
|
@ -0,0 +1,88 @@
|
|||
entityDef monster_otis
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"model" "models/otis.mdl"
|
||||
"netname" "Otis"
|
||||
"health" "skill:otis_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "64"
|
||||
"team" "0"
|
||||
"propdata" "actor_human"
|
||||
|
||||
"def_attack_ranged" "ranged_otis_shot"
|
||||
"attack_ranged_range" "1024"
|
||||
"reload_count" "18"
|
||||
"follow_on_use" "1"
|
||||
"weapon_drawn" "0"
|
||||
"body_on_draw" "1:2"
|
||||
"speed_walk" "64"
|
||||
"speed_run" "364"
|
||||
|
||||
"snd_pain" "monster_otis.pain"
|
||||
"snd_death" "monster_otis.die"
|
||||
"snd_ranged_attack" "weapon_deagle.fire"
|
||||
"snd_reload" "monster_human_grunt.reload"
|
||||
"snd_thud" "monster_generic.thud"
|
||||
|
||||
"talk_answer" "!OT_ANSWER"
|
||||
"talk_ask" "!OT_QUESTION"
|
||||
"talk_ally_shoot" "!OT_SHOOT"
|
||||
"talk_idle" "!OT_IDLE"
|
||||
"talk_hearing" "!OT_HEAR"
|
||||
"talk_smelling" "!OT_SMELL"
|
||||
"talk_stare" "!OT_STARE"
|
||||
"talk_survived" "!OT_MORTAL"
|
||||
"talk_wounded" "!OT_WOUND"
|
||||
"talk_player_ask" "!OT_QUESTION"
|
||||
"talk_player_greet" "!OT_HELLO"
|
||||
"talk_player_idle" "!OT_IDLE"
|
||||
"talk_player_wounded1" "!OT_CUREA"
|
||||
"talk_player_wounded2" "!OT_CUREB"
|
||||
"talk_player_wounded3" "!OT_CUREC"
|
||||
"talk_unfollow" "!OT_WAIT"
|
||||
"talk_follow" "!OT_OK"
|
||||
"talk_stop_follow" "!OT_STOP"
|
||||
"talk_deny_follow" "!OT_POK"
|
||||
|
||||
"head" "-1"
|
||||
"bodystate" "-1"
|
||||
|
||||
// pre-disaster
|
||||
when "spawnflags" equals "256" {
|
||||
"follow_on_use" "0"
|
||||
}
|
||||
|
||||
// Heads
|
||||
// Bald
|
||||
when "head" equals 0 {
|
||||
"body2" "2"
|
||||
}
|
||||
|
||||
// Hair
|
||||
when "head" equals 1 {
|
||||
"body2" "0"
|
||||
}
|
||||
|
||||
// Weapons
|
||||
// Holstered
|
||||
when "bodystate" equals 0 {
|
||||
"body1" "1"
|
||||
}
|
||||
|
||||
// Drawn
|
||||
when "bodystate" equals 1 {
|
||||
"body1" "2"
|
||||
}
|
||||
|
||||
// Donut
|
||||
when "bodystate" equals 3 {
|
||||
"body1" "3"
|
||||
}
|
||||
}
|
||||
|
||||
entityDef ranged_otis_shot
|
||||
{
|
||||
"damage" "skill:otis_dmg_shot"
|
||||
"delay" "0.5"
|
||||
}
|
34
zpak001.pk3dir/def/monsters/otis_dead.def
Normal file
34
zpak001.pk3dir/def/monsters/otis_dead.def
Normal file
|
@ -0,0 +1,34 @@
|
|||
entityDef monster_otis_dead
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"model" "models/otis.mdl"
|
||||
"netname" "Dead Otis"
|
||||
"health" "skill:otis_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"team" "0"
|
||||
"propdata" "actor_human"
|
||||
|
||||
"dead" "1"
|
||||
"frame" "35"
|
||||
|
||||
// Side
|
||||
when "pose" equals "1" {
|
||||
"frame" "36"
|
||||
}
|
||||
|
||||
// Stomach
|
||||
when "pose" equals "1" {
|
||||
"frame" "37"
|
||||
}
|
||||
|
||||
// Stuffed in Vent
|
||||
when "pose" equals "1" {
|
||||
"frame" "38"
|
||||
}
|
||||
|
||||
// Sitting
|
||||
when "pose" equals "1" {
|
||||
"frame" "39"
|
||||
}
|
||||
}
|
108
zpak001.pk3dir/def/monsters/pitdrone.def
Normal file
108
zpak001.pk3dir/def/monsters/pitdrone.def
Normal file
|
@ -0,0 +1,108 @@
|
|||
entityDef monster_pitdrone
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"model" "models/pit_drone.mdl"
|
||||
"netname" "Pit Drone"
|
||||
"health" "skill:pitdrone_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "64"
|
||||
"team" "2"
|
||||
"propdata" "actor_alien"
|
||||
"speed_walk" "46"
|
||||
"speed_run" "292"
|
||||
|
||||
"def_attack_melee" "melee_pitdrone_punch"
|
||||
"attack_melee_range" "96"
|
||||
"attack_ranged_range" "384"
|
||||
|
||||
"snd_sight" "monster_pitdrone.alert"
|
||||
"snd_idle" "monster_pitdrone.idle"
|
||||
"snd_pain" "monster_pitdrone.pain"
|
||||
"snd_melee_attack" "monster_pitdrone.attack"
|
||||
"snd_melee_attack_hit" "monster_zombie.attackhit"
|
||||
"snd_melee_attack_miss" "monster_zombie.attackmiss"
|
||||
"snd_thud" "monster_generic.thud"
|
||||
|
||||
// animation event callbacks
|
||||
events {
|
||||
1 "SpawnProjectileDef" "ranged_pitdrone_spike"
|
||||
1 "StartSoundDef" "monster_pitdrone.shoot"
|
||||
}
|
||||
|
||||
// Ammo
|
||||
"reload_delay" "1.5"
|
||||
"initammo" "6" // Opfor Only
|
||||
"reload_count" "6"
|
||||
|
||||
// Spike Counter
|
||||
when "initammo" equals 0 {
|
||||
"body1" "0"
|
||||
"ammo_start" "0"
|
||||
"reserve_ammo" "0"
|
||||
}
|
||||
|
||||
when "initammo" equals 1 {
|
||||
"body1" "7"
|
||||
"ammo_start" "1"
|
||||
}
|
||||
|
||||
when "initammo" equals 2 {
|
||||
"body1" "6"
|
||||
"ammo_start" "2"
|
||||
}
|
||||
|
||||
when "initammo" equals 3 {
|
||||
"body1" "5"
|
||||
"ammo_start" "3"
|
||||
}
|
||||
|
||||
when "initammo" equals 4 {
|
||||
"body1" "4"
|
||||
"ammo_start" "4"
|
||||
}
|
||||
|
||||
when "initammo" equals 5 {
|
||||
"body1" "3"
|
||||
"ammo_start" "5"
|
||||
}
|
||||
|
||||
when "initammo" equals 6 {
|
||||
"body1" "2"
|
||||
"ammo_start" "6"
|
||||
}
|
||||
}
|
||||
|
||||
entityDef melee_pitdrone_punch
|
||||
{
|
||||
"damage" "skill:pitdrone_dmg_bite"
|
||||
"delay" "1.0f"
|
||||
}
|
||||
|
||||
|
||||
entityDef ranged_pitdrone_spike
|
||||
{
|
||||
"spawnclass" "NSProjectile"
|
||||
"model" "models/pit_drone_spike.mdl"
|
||||
|
||||
"def_damage" "damage_spikeDirect"
|
||||
|
||||
"health" "0"
|
||||
"velocity" "1000"
|
||||
"fuse" "10"
|
||||
"detonate_on_fuse" "0"
|
||||
"detonate_on_death" "0"
|
||||
"detonate_on_world" "0"
|
||||
"detonate_on_actor" "1"
|
||||
"impact_damage_effect" "1"
|
||||
"impact_gib" "0"
|
||||
|
||||
"snd_explode" "weapon_crossbow.hit"
|
||||
|
||||
// TODO need a sound bodyhit field
|
||||
}
|
||||
|
||||
entityDef damage_spikeDirect
|
||||
{
|
||||
damage "skill:pitdrone_dmg_spit"
|
||||
}
|
15
zpak001.pk3dir/def/monsters/pitworm.def
Normal file
15
zpak001.pk3dir/def/monsters/pitworm.def
Normal file
|
@ -0,0 +1,15 @@
|
|||
entityDef monster_pitworm
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"model" "models/pit_worm_up.mdl"
|
||||
"netname" "Pit Worm"
|
||||
"health" "skill:pitworm_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "480"
|
||||
"team" "2"
|
||||
"propdata" "actor_alien"
|
||||
|
||||
"speed_walk" "0"
|
||||
"speed_run" "0"
|
||||
}
|
5
zpak001.pk3dir/def/monsters/pitworm_up.def
Normal file
5
zpak001.pk3dir/def/monsters/pitworm_up.def
Normal file
|
@ -0,0 +1,5 @@
|
|||
entityDef monster_pitworm_up
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"inherit" "monster_pitworm"
|
||||
}
|
22
zpak001.pk3dir/def/monsters/recruit.def
Normal file
22
zpak001.pk3dir/def/monsters/recruit.def
Normal file
|
@ -0,0 +1,22 @@
|
|||
entityDef monster_recruit
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"model" "models/recruit.mdl"
|
||||
"netname" "Military Recruit"
|
||||
"health" "skill:recruit_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "64"
|
||||
"team" "0"
|
||||
"propdata" "actor_human"
|
||||
|
||||
"speed_walk" "64"
|
||||
"speed_run" "364"
|
||||
|
||||
"snd_pain" "monster_recruit.pain"
|
||||
"snd_death" "monster_recruit.die"
|
||||
|
||||
"talk_deny_follow" "!FG_HELLO2"
|
||||
|
||||
"follow_on_use" "0"
|
||||
}
|
15
zpak001.pk3dir/def/monsters/shockroach.def
Normal file
15
zpak001.pk3dir/def/monsters/shockroach.def
Normal file
|
@ -0,0 +1,15 @@
|
|||
entityDef monster_shockroach
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"inherit" "monster_headcrab"
|
||||
"model" "models/w_shock_rifle.mdl"
|
||||
"netname" "Shock Roach"
|
||||
"health" "skill:shockroach_health"
|
||||
"leap_damage" "skill:shockroach_dmg_bite"
|
||||
|
||||
events {
|
||||
jump "AddVelocity" "512 0 250"
|
||||
jump_variation1 "AddVelocity" "512 0 250"
|
||||
jump_variation2 "AddVelocity" "512 0 250"
|
||||
}
|
||||
}
|
99
zpak001.pk3dir/def/monsters/shocktrooper.def
Normal file
99
zpak001.pk3dir/def/monsters/shocktrooper.def
Normal file
|
@ -0,0 +1,99 @@
|
|||
entityDef monster_shocktrooper
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"model" "models/strooper.mdl"
|
||||
"netname" "Shock Trooper"
|
||||
"health" "skill:shocktrooper_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "64"
|
||||
"team" "1"
|
||||
"propdata" "actor_alien"
|
||||
"speed_walk" "41"
|
||||
"speed_run" "304"
|
||||
|
||||
// melee attack
|
||||
"def_attack_melee" "melee_shocktrooper_kick"
|
||||
"attack_melee_range" "96"
|
||||
"snd_melee_attack" "monster_human_grunt.kick"
|
||||
|
||||
// primary ranged attack
|
||||
"def_attack_ranged" "ranged_shocktrooper_mp5"
|
||||
"snd_ranged_attack" "weapon_mp5.shoot"
|
||||
"attack_ranged_range" "1024"
|
||||
"reload_count" "30"
|
||||
|
||||
// special attack
|
||||
"def_attack_special_1" "projectile_shocktrooper_grenade"
|
||||
"attack_special_range" "1024"
|
||||
"projectile_delay" "1.0"
|
||||
|
||||
"snd_pain" "monster_shocktrooper.pain"
|
||||
"snd_death" "monster_shocktrooper.die"
|
||||
"snd_thud" "monster_generic.thud"
|
||||
|
||||
"talk_alert" "!ST_ALERT"
|
||||
"talk_idle" "!ST_IDLE"
|
||||
|
||||
|
||||
"weapons" "3"
|
||||
|
||||
"squad_leader_body" "1:2"
|
||||
|
||||
when "spawnflags" contains 32 {
|
||||
"squad_leader" "1"
|
||||
}
|
||||
}
|
||||
|
||||
entityDef melee_shocktrooper_kick
|
||||
{
|
||||
"damage" "skill:shocktrooper_kick"
|
||||
"delay" "0.25"
|
||||
}
|
||||
|
||||
entityDef ranged_shocktrooper_mp5
|
||||
{
|
||||
"damage" "skill:shocktrooper_pellets"
|
||||
"burst" "3"
|
||||
"burst_delay" "0.5"
|
||||
"delay" "0.1"
|
||||
}
|
||||
|
||||
entityDef ranged_shocktrooper_shot
|
||||
{
|
||||
"damage" "skill:shocktrooper_shock"
|
||||
"delay" "1.0"
|
||||
}
|
||||
|
||||
|
||||
entityDef projectile_shocktrooper_grenade
|
||||
{
|
||||
"spawnclass" "NSProjectile"
|
||||
"model" "models/spore.mdl"
|
||||
|
||||
"def_splash_damage" "damage_grenadeSplash"
|
||||
|
||||
"health" "0"
|
||||
"velocity" "600 0 200"
|
||||
"angular_velocity" "300 300 300"
|
||||
"fuse" "4"
|
||||
"bounce" "1"
|
||||
"detonate_on_fuse" "1"
|
||||
"detonate_on_death" "1"
|
||||
"detonate_on_world" "0"
|
||||
"detonate_on_actor" "1"
|
||||
"impact_damage_effect" "1"
|
||||
"impact_gib" "1"
|
||||
|
||||
"model_detonate" "fx_explosion.main"
|
||||
|
||||
"snd_explode" "weapon_sporelauncher.explode"
|
||||
"snd_bounce" "weapon_sporelauncher.bounce"
|
||||
}
|
||||
|
||||
entityDef damage_grenadeSplash
|
||||
{
|
||||
"damage" "150"
|
||||
"radius" "160"
|
||||
}
|
||||
|
46
zpak001.pk3dir/def/monsters/sitting_cleansuit_scientist.def
Normal file
46
zpak001.pk3dir/def/monsters/sitting_cleansuit_scientist.def
Normal file
|
@ -0,0 +1,46 @@
|
|||
entityDef monster_sitting_cleansuit_scientist
|
||||
{
|
||||
"spawnclass" "NSTalkMonster"
|
||||
"model" "models/scientist.mdl"
|
||||
"netname" "Seated Scientist"
|
||||
"health" "skill:scientist_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"eye_height" "64"
|
||||
"team" "0"
|
||||
"propdata" "actor_human"
|
||||
|
||||
"frame" "75"
|
||||
|
||||
when "body" equals "1" {
|
||||
"pitch" "105"
|
||||
"netname" "Walter"
|
||||
"body1" "1"
|
||||
}
|
||||
|
||||
when "body" equals "2" {
|
||||
"pitch" "100"
|
||||
"netname" "Einstein"
|
||||
"body1" "2"
|
||||
}
|
||||
|
||||
when "body" equals "3" {
|
||||
"pitch" "95"
|
||||
"netname" "Luther"
|
||||
"skin" "1"
|
||||
"body1" "3"
|
||||
}
|
||||
|
||||
when "body" equals "4" {
|
||||
"pitch" "105"
|
||||
"netname" "Slick"
|
||||
"body1" "4"
|
||||
}
|
||||
|
||||
"talk_ask" ""
|
||||
"talk_player_ask" "!SC_PQUEST"
|
||||
"talk_player_greet" "!SC_PHELLO"
|
||||
"talk_player_idle" "!SC_PIDLE"
|
||||
"follow_on_use" "0"
|
||||
|
||||
}
|
9
zpak001.pk3dir/def/monsters/zombie_barney.def
Normal file
9
zpak001.pk3dir/def/monsters/zombie_barney.def
Normal file
|
@ -0,0 +1,9 @@
|
|||
entityDef monster_zombie_barney
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"inherit" "monster_zombie"
|
||||
"netname" "Zombie Barney"
|
||||
"health" "skill:zombie_barney_health"
|
||||
"model" "models/zombie_barney.mdl"
|
||||
|
||||
}
|
8
zpak001.pk3dir/def/monsters/zombie_soldier.def
Normal file
8
zpak001.pk3dir/def/monsters/zombie_soldier.def
Normal file
|
@ -0,0 +1,8 @@
|
|||
entityDef monster_zombie_soldier
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"inherit" "monster_zombie"
|
||||
"netname" "Zombie Soldier"
|
||||
"health" "skill:zombie_soldier_health"
|
||||
"model" "models/zombie_soldier.mdl"
|
||||
}
|
18
zpak001.pk3dir/def/monsters/zombie_soldier_dead.def
Normal file
18
zpak001.pk3dir/def/monsters/zombie_soldier_dead.def
Normal file
|
@ -0,0 +1,18 @@
|
|||
entityDef monster_zombie_soldier_dead
|
||||
{
|
||||
"spawnclass" "NSMonster"
|
||||
"netname" "Dead Zombie Soldier"
|
||||
"model" "models/zombie_soldier.mdl"
|
||||
"health" "skill:zombie_soldier_health"
|
||||
"mins" "-16 -16 0"
|
||||
"maxs" "16 16 72"
|
||||
"propdata" "actor_alien"
|
||||
|
||||
"dead" "1"
|
||||
"frame" "20"
|
||||
|
||||
// Stomach
|
||||
when "pose" equals "1" {
|
||||
"frame" "21"
|
||||
}
|
||||
}
|
30
zpak001.pk3dir/def/monsters_gearbox.def
Normal file
30
zpak001.pk3dir/def/monsters_gearbox.def
Normal file
|
@ -0,0 +1,30 @@
|
|||
include "monsters/alien_babyvoltigore.def"
|
||||
include "monsters/alien_voltigore.def"
|
||||
include "monsters/blkop_apache.def"
|
||||
include "monsters/blkop_osprey.def"
|
||||
include "monsters/cleansuit_scientist.def"
|
||||
include "monsters/cleansuit_scientist_dead.def"
|
||||
include "monsters/drillsergeant.def"
|
||||
include "monsters/geneworm.def"
|
||||
include "monsters/gonome.def"
|
||||
include "monsters/gonome_dead.def"
|
||||
include "monsters/human_grunt_ally.def"
|
||||
include "monsters/human_grunt_ally_dead.def"
|
||||
include "monsters/human_grunt_ally_repel.def"
|
||||
include "monsters/human_medic_ally.def"
|
||||
include "monsters/human_torch_ally.def"
|
||||
include "monsters/male_assassin.def"
|
||||
include "monsters/male_assassin_repel.def"
|
||||
include "monsters/op4loader.def"
|
||||
include "monsters/otis.def"
|
||||
include "monsters/otis_dead.def"
|
||||
include "monsters/pitdrone.def"
|
||||
include "monsters/pitworm.def"
|
||||
include "monsters/pitworm_up.def"
|
||||
include "monsters/recruit.def"
|
||||
include "monsters/shockroach.def"
|
||||
include "monsters/shocktrooper.def"
|
||||
include "monsters/sitting_cleansuit_scientist.def"
|
||||
include "monsters/zombie_barney.def"
|
||||
include "monsters/zombie_soldier.def"
|
||||
include "monsters/zombie_soldier_dead.def"
|
|
@ -1 +1,14 @@
|
|||
exec skill_valve.cfg
|
||||
exec skill_valve.cfg
|
||||
exec skillopfor.cfg
|
||||
set sk_drillsergeant_health1 "10"
|
||||
set sk_drillsergeant_health2 "10"
|
||||
set sk_drillsergeant_health3 "10"
|
||||
set sk_massassin_dmg_shot1 "10"
|
||||
set sk_massassin_dmg_shot2 "12"
|
||||
set sk_massassin_dmg_shot3 "15"
|
||||
set sk_oits_dmg_shot1 "10"
|
||||
set sk_oits_dmg_shot2 "12"
|
||||
set sk_oits_dmg_shot3 "15"
|
||||
set sk_recruit_health1 "10"
|
||||
set sk_recruit_health2 "10"
|
||||
set sk_recruit_health3 "10"
|
163
zpak001.pk3dir/sound/monsters_gearbox.sndshd
Normal file
163
zpak001.pk3dir/sound/monsters_gearbox.sndshd
Normal file
|
@ -0,0 +1,163 @@
|
|||
monster_drillsergeant.die
|
||||
{
|
||||
sample "fgrunt/death1.wav"
|
||||
sample "fgrunt/death2.wav"
|
||||
sample "fgrunt/death3.wav"
|
||||
}
|
||||
|
||||
monster_drillsergeant.pain
|
||||
{
|
||||
sample "fgrunt/pain1.wav"
|
||||
sample "fgrunt/pain2.wav"
|
||||
sample "fgrunt/pain3.wav"
|
||||
sample "fgrunt/pain4.wav"
|
||||
sample "fgrunt/pain5.wav"
|
||||
sample "fgrunt/pain6.wav"
|
||||
}
|
||||
|
||||
monster_gonome.alert
|
||||
{
|
||||
pitch 0.9
|
||||
sample "zombie/zo_alert10.wav"
|
||||
sample "zombie/zo_alert20.wav"
|
||||
sample "zombie/zo_alert30.wav"
|
||||
}
|
||||
|
||||
monster_gonome.attack
|
||||
{
|
||||
sample "gonome/gonome_melee1.wav"
|
||||
sample "gonome/gonome_melee2.wav"
|
||||
}
|
||||
|
||||
monster_gonome.attackhit
|
||||
{
|
||||
sample "zombie/claw_strike1.wav"
|
||||
sample "zombie/claw_strike2.wav"
|
||||
sample "zombie/claw_strike3.wav"
|
||||
}
|
||||
|
||||
monster_gonome.attackmiss
|
||||
{
|
||||
sample "zombie/claw_miss1.wav"
|
||||
sample "zombie/claw_miss2.wav"
|
||||
}
|
||||
|
||||
monster_gonome.gutshit
|
||||
{
|
||||
sample "bullchicken/bc_spithit1.wav"
|
||||
}
|
||||
|
||||
|
||||
monster_gonome.pain
|
||||
{
|
||||
sample "gonome/gonome_pain1.wav"
|
||||
sample "gonome/gonome_pain2.wav"
|
||||
sample "gonome/gonome_pain3.wav"
|
||||
sample "gonome/gonome_pain4.wav"
|
||||
}
|
||||
|
||||
|
||||
monster_human_grunt_ally.pain
|
||||
{
|
||||
sample "fgrunt/pain1.wav"
|
||||
sample "fgrunt/pain2.wav"
|
||||
sample "fgrunt/pain3.wav"
|
||||
sample "fgrunt/pain4.wav"
|
||||
sample "fgrunt/pain5.wav"
|
||||
sample "fgrunt/pain6.wav"
|
||||
}
|
||||
|
||||
monster_human_grunt_ally.die
|
||||
{
|
||||
sample "fgrunt/death1.wav"
|
||||
sample "fgrunt/death2.wav"
|
||||
sample "fgrunt/death3.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.alert
|
||||
{
|
||||
sample "pitdrone/pit_drone_alert1.wav"
|
||||
sample "pitdrone/pit_drone_alert2.wav"
|
||||
sample "pitdrone/pit_drone_alert3.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.attack
|
||||
{
|
||||
sample "pitdrone/pit_drone_melee_attack1.wav"
|
||||
sample "pitdrone/pit_drone_melee_attack2.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.communicate
|
||||
{
|
||||
sample "pitdrone/pit_drone_melee_communicate1.wav"
|
||||
sample "pitdrone/pit_drone_melee_communicate2.wav"
|
||||
sample "pitdrone/pit_drone_melee_communicate3.wav"
|
||||
sample "pitdrone/pit_drone_melee_communicate4.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.eat
|
||||
{
|
||||
sample "pitdrone/pit_drone_eat.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.hunt
|
||||
{
|
||||
sample "pitdrone/pit_drone_hunt1.wav"
|
||||
sample "pitdrone/pit_drone_hunt2.wav"
|
||||
sample "pitdrone/pit_drone_hunt3.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.idle
|
||||
{
|
||||
sample "pitdrone/pit_drone_idle1.wav"
|
||||
sample "pitdrone/pit_drone_idle2.wav"
|
||||
sample "pitdrone/pit_drone_idle3.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.pain
|
||||
{
|
||||
sample "pitdrone/pit_drone_pain1.wav"
|
||||
sample "pitdrone/pit_drone_pain2.wav"
|
||||
sample "pitdrone/pit_drone_pain3.wav"
|
||||
}
|
||||
|
||||
monster_pitdrone.shoot
|
||||
{
|
||||
sample "pitdrone/pit_drone_attack_spike1.wav"
|
||||
sample "pitdrone/pit_drone_attack_spike2.wav"
|
||||
}
|
||||
|
||||
|
||||
monster_recruit.die
|
||||
{
|
||||
sample "fgrunt/death1.wav"
|
||||
sample "fgrunt/death2.wav"
|
||||
sample "fgrunt/death3.wav"
|
||||
}
|
||||
|
||||
monster_recruit.pain
|
||||
{
|
||||
sample "fgrunt/pain1.wav"
|
||||
sample "fgrunt/pain2.wav"
|
||||
sample "fgrunt/pain3.wav"
|
||||
sample "fgrunt/pain4.wav"
|
||||
sample "fgrunt/pain5.wav"
|
||||
sample "fgrunt/pain6.wav"
|
||||
}
|
||||
|
||||
monster_shocktrooper.pain
|
||||
{
|
||||
sample "shocktrooper/shock_trooper_pain1.wav"
|
||||
sample "shocktrooper/shock_trooper_pain2.wav"
|
||||
sample "shocktrooper/shock_trooper_pain3.wav"
|
||||
sample "shocktrooper/shock_trooper_pain4.wav"
|
||||
sample "shocktrooper/shock_trooper_pain5.wav"
|
||||
}
|
||||
|
||||
monster_shocktrooper.die
|
||||
{
|
||||
sample "shocktrooper/shock_trooper_die1.wav"
|
||||
sample "shocktrooper/shock_trooper_die2.wav"
|
||||
sample "shocktrooper/shock_trooper_die3.wav"
|
||||
sample "shocktrooper/shock_trooper_die4.wav"
|
||||
}
|
38
zpak001.pk3dir/sound/weapons_gearbox.sndshd
Normal file
38
zpak001.pk3dir/sound/weapons_gearbox.sndshd
Normal file
|
@ -0,0 +1,38 @@
|
|||
weapon_deagle.fire
|
||||
{
|
||||
alerts
|
||||
sample "weapons/de_shot1.wav"
|
||||
}
|
||||
|
||||
weapon_m249.fire
|
||||
{
|
||||
alerts
|
||||
sample "weapons/saw_fire1.wav"
|
||||
sample "weapons/saw_fire2.wav"
|
||||
sample "weapons/saw_fire3.wav"
|
||||
}
|
||||
|
||||
weapon_pipewrench.big_hit
|
||||
{
|
||||
alerts
|
||||
pitch 1.2
|
||||
sample "weapons/pwrench_big_hit1.wav"
|
||||
}
|
||||
|
||||
weapon_pipewrench.hit
|
||||
{
|
||||
alerts
|
||||
sample "weapons/pwrench_hit1.wav"
|
||||
sample "weapons/pwrench_hit2.wav"
|
||||
}
|
||||
|
||||
weapon_sporelauncher.bounce
|
||||
{
|
||||
sample "weapons/splauncher_bounce.wav"
|
||||
}
|
||||
|
||||
weapon_sporelauncher.explode
|
||||
{
|
||||
alerts
|
||||
sample "weapons/splauncher_impact.wav"
|
||||
}
|
Loading…
Reference in a new issue