Remove references to client/player.qc.
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9458f34314
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2 changed files with 41 additions and 45 deletions
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@ -24,7 +24,6 @@ nightvision.qc
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../../../valve/src/client/damage.qc
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draw.qc
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init.qc
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../../../valve/src/client/player.qc
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../../../valve/src/client/entities.qc
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../../../valve/src/client/cmds.qc
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../../../valve/src/client/game_event.qc
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@ -30,62 +30,59 @@ enumflags
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class player:NSClientPlayer
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{
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/* animation */
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PREDICTED_INT(anim_top);
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PREDICTED_FLOAT(anim_top_time);
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PREDICTED_FLOAT(anim_top_delay);
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PREDICTED_INT(anim_bottom);
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PREDICTED_FLOAT(anim_bottom_time);
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PREDICTED_INT(anim_top)
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PREDICTED_FLOAT(anim_top_time)
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PREDICTED_FLOAT(anim_top_delay)
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PREDICTED_INT(anim_bottom)
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PREDICTED_FLOAT(anim_bottom_time)
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/* ammo 1 */
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PREDICTED_INT(glock_mag);
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PREDICTED_INT(mp5_mag);
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PREDICTED_INT(python_mag);
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PREDICTED_INT(shotgun_mag);
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PREDICTED_INT(crossbow_mag);
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PREDICTED_INT(rpg_mag);
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PREDICTED_INT(satchel_chg);
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PREDICTED_INT(glock_mag)
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PREDICTED_INT(mp5_mag)
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PREDICTED_INT(python_mag)
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PREDICTED_INT(shotgun_mag)
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PREDICTED_INT(crossbow_mag)
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PREDICTED_INT(rpg_mag)
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PREDICTED_INT(satchel_chg)
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/* ammo 2 */
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PREDICTED_INT(ammo_9mm);
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PREDICTED_INT(ammo_357);
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PREDICTED_INT(ammo_buckshot);
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PREDICTED_INT(ammo_bolt);
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PREDICTED_INT(ammo_rocket);
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PREDICTED_INT(ammo_uranium);
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PREDICTED_INT(ammo_handgrenade);
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PREDICTED_INT(ammo_satchel);
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PREDICTED_INT(ammo_tripmine);
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PREDICTED_INT(ammo_snark);
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PREDICTED_INT(ammo_hornet);
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PREDICTED_INT(ammo_9mm)
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PREDICTED_INT(ammo_357)
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PREDICTED_INT(ammo_buckshot)
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PREDICTED_INT(ammo_bolt)
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PREDICTED_INT(ammo_rocket)
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PREDICTED_INT(ammo_uranium)
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PREDICTED_INT(ammo_handgrenade)
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PREDICTED_INT(ammo_satchel)
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PREDICTED_INT(ammo_tripmine)
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PREDICTED_INT(ammo_snark)
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PREDICTED_INT(ammo_hornet)
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/* ammo 3 */
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PREDICTED_INT(ammo_m203_grenade);
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PREDICTED_INT(ammo_gauss_volume);
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PREDICTED_INT(ammo_rpg_state);
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PREDICTED_INT(mode_tempstate);
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PREDICTED_INT(ammo_m203_grenade)
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PREDICTED_INT(ammo_gauss_volume)
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PREDICTED_INT(ammo_rpg_state)
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PREDICTED_INT(mode_tempstate)
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/* gearbox */
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PREDICTED_INT(eagle_mag);
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PREDICTED_INT(sniper_mag);
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PREDICTED_INT(m249_mag);
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PREDICTED_INT(sporelauncher_mag);
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PREDICTED_INT(ammo_556);
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PREDICTED_INT(ammo_762);
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PREDICTED_INT(ammo_spore);
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PREDICTED_INT(ammo_shock);
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PREDICTED_INT(ammo_penguin);
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PREDICTED_INT(mode_displacer);
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PREDICTED_INT(mode_eagle);
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PREDICTED_INT(mode_wrench);
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PREDICTED_INT(mode_sporelauncher);
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PREDICTED_INT(mode_m249);
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PREDICTED_INT(eagle_mag)
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PREDICTED_INT(sniper_mag)
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PREDICTED_INT(m249_mag)
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PREDICTED_INT(sporelauncher_mag)
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PREDICTED_INT(ammo_556)
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PREDICTED_INT(ammo_762)
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PREDICTED_INT(ammo_spore)
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PREDICTED_INT(ammo_shock)
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PREDICTED_INT(ammo_penguin)
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PREDICTED_INT(mode_displacer)
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PREDICTED_INT(mode_eagle)
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PREDICTED_INT(mode_wrench)
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PREDICTED_INT(mode_sporelauncher)
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PREDICTED_INT(mode_m249)
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virtual void(void) Physics_Jump;
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#ifdef CLIENT
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virtual void(void) draw;
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virtual float() predraw;
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virtual void(void) postdraw;
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virtual void(float,float) ReceiveEntity;
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virtual void(void) PredictPreFrame;
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virtual void(void) PredictPostFrame;
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