entityDef weapon_pipewrench
{
	"editor_color"		".3 .3 1"
	"editor_mins"		"-16 -16 -16"
	"editor_maxs"		"16 16 16"
	"editor_usage"		"Pipe Wrench"
	"editor_rotatable"	"1"

	"spawnclass"		"HLWeapon"
	"model"			"models/w_pipe_wrench.mdl"
	"model_view"		"models/v_pipe_wrench.mdl"
	"snd_acquire"		"weapon.pickup"
	"snd_respawn"		"item.respawn"

	// weapon specific
	"def_melee"		"damage_pipewrench"
	//"def_meleeAlt"		"damage_charge" // TODO
	"melee_distance"	"32"
	"inv_name"		"Pipe Wrench"
	"clipSize"		""
	"ammoType"		""
	"ammoRequired"		"0"
	"clipSize"		"0"
	"silent_fire"		"1"

	"meleeRateMiss"		"0.7"
	"meleeRateHit"		"0.53"

	"actIdle"		"0,1,2"
	"actDraw"		"3"
	"actHolster"		"4"
	"actMeleeMiss"		"6,8,10"
	"actMeleeHit"		"5,7,9"
	// "actMeleeAlt"		"11" // TODO
	// "actMeleeAltHit"		"12" // TODO
	// "actMeleeAltMiss"		"13" // TODO

	// HLWeapon specific
	"hudSlot"		"0"
	"hudSlotPos"		"1"
	"weight"		"0"
}

entityDef damage_pipewrench
{
	"damage"			"skill:plr_pipewrench"
	"gib"				"1"

	"snd_hit"			"weapon_pipewrench.hit"
	"snd_miss"			"weapon_pipewrench.miss"
}


// TODO
entityDef damage_charge
{
	"damage"			"skill:plr_pipewrench"
	"gib"				"1"

	"snd_hit"			"weapon_pipewrench.hit"
	"snd_miss"			"weapon_pipewrench.miss"
}
