entityDef weapon_m249
{
	"editor_color"		".3 .3 1"
	"editor_mins"		"-16 -16 -16"
	"editor_maxs"		"16 16 16"
	"editor_usage"		"M249"
	"editor_rotatable"	"1"

	"spawnclass"		"HLWeapon"
	"model"				"models/w_saw.mdl"
	"model_view"		"models/v_saw.mdl"
	"snd_acquire"		"weapon.pickup"
	"snd_respawn"		"item.respawn"

	// NSWeapon specific
	"def_fireInfo"		"fireInfo_m249"
	"inv_name"			"M249"
	"clipSize"			"50"

	"actFire"			"6,7,8"
	"actHolster"		"4"
	"actReload"			"2+3"
	"actDraw"			"5"
	"actIdle"			"0,1"

	"snd_fire"			"weapon_m249.shoot"
	"snd_empty"			"weapon_m249.empty"

	// HLWeapon specific
	"hudSlot"			"2"
	"hudSlotPos"		"0"
	"weight"			"15"
}

entityDef projectile_m249
{
	"inherit"		"projectile_bullet_base"
	"damage"		"skill:m249_bullet"
}

entityDef fireInfo_m249
{
	"def_projectile"	"projectile_m249"
	"ammoType"			"ammo_556"
	"inv_ammo_556"		"50"
	"ammoRequired"		"1"
	"ammoPerShot"		"1"
	"fireRate"			"0.075"
	"punchAngle"		"-2 0 0"
	"knockback"			"64"
	"model_flash"		"sprites/muzzleflash1.spr"
}
