entityDef weapon_tec9 { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "Tec 9" "editor_rotatable" "1" "spawnclass" "HLWeapon" "model" "models/w_tec9.mdl" "model_view" "models/v_tec9.mdl" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" // weapon specific "def_fireInfo" "fireInfo_tec9" "inv_name" "Tec 9" "clipSize" "25" "ammoType" "ammo_tec9" "ammoRequired" "1" "ammoPerShot" "1" "punchAngle" "-2 0 0" "actFire" "4,5,6" "actFireLast" "7,8,9" "actReload" "10" "actDraw" "0" "actIdle" "1,2,3" "snd_fire" "weapon_tec9.fire" "snd_empty" "weapon.empty" "price" "1095" "sell" "545" // HLWeapon specific "hudSlot" "3" "hudSlotPos" "1" "weight" "10" } entityDef projectile_tec9 { "inherit" "projectile_bullet_base" "damage" "skill:plr_tec9" "spread" "0.05 0.04" } entityDef fireInfo_tec9 { "def_onFire" "projectile_tec9" "fireRate" "0.1" "model_flash" "sprites/muzzleflash2.spr" }