entityDef weapon_tec9
{
	"editor_color"		".3 .3 1"
	"editor_mins"		"-16 -16 -16"
	"editor_maxs"		"16 16 16"
	"editor_usage"		"Tec 9"
	"editor_rotatable"	"1"

	"spawnclass"		"HLWeapon"
	"model"				"models/w_tec9.mdl"
	"model_view"		"models/v_tec9.mdl"
	"snd_acquire"		"weapon.pickup"
	"snd_respawn"		"item.respawn"

	// weapon specific
	"def_fireInfo"		"fireInfo_tec9"
	"inv_name"			"Tec 9"
	"clipSize"			"25"
	"ammoType" 			"ammo_tec9"
	"ammoRequired" 		"1"
	"ammoPerShot"		"1"
	"punchAngle"		"-2 0 0"

	"actFire"			"4,5,6"
	"actFireLast"		"7,8,9"
	"actReload"			"10"
	"actDraw"			"0"
	"actIdle"			"1,2,3"

	"snd_fire"		"weapon_tec9.fire"
	"snd_empty"		"weapon.empty"

	"price"				"1095"
	"sell"				"545"

	// HLWeapon specific
	"hudSlot"		"3"
	"hudSlotPos"	"1"
	"weight"		"10"
}

entityDef projectile_tec9
{
	"inherit"		"projectile_bullet_base"
	"damage"		"skill:plr_tec9"
	"spread"		"0.05 0.04"
}


entityDef fireInfo_tec9
{
	"def_onFire"		"projectile_tec9"
	"fireRate" 			"0.1"
	"model_flash"		"sprites/muzzleflash2.spr"
}

