entityDef weapon_mossberg { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 -16" "editor_maxs" "16 16 16" "editor_usage" "Mossberg 590 Compact" "editor_rotatable" "1" "spawnclass" "HLWeapon" "model" "models/w_mossberg.mdl" "model_view" "models/v_mossberg.mdl" "snd_acquire" "weapon.pickup" "snd_respawn" "item.respawn" // weapon specific "def_fireInfo" "fireInfo_mossberg" "inv_name" "Mossberg 590 Compact" "clipSize" "5" "ammoType" "ammo_mossberg" "ammoRequired" "1" "actFire" "1" "actHolster" "7" "actReloadStart" "4" "actReload" "2" "actReloadEnd" "3" "actDraw" "5" "actIdle" "0" "snd_draw" "weapon_mossberg.cock" "snd_fire" "weapon_mossberg.fire" "snd_empty" "weapon.empty" "snd_reload_end" "weapon_mossberg.cock" "price" "450" "sell" "225" // HLWeapon specific "hudSlot" "2" "hudSlotPos" "0" "weight" "15" } entityDef projectile_mossberg { "inherit" "projectile_bullet_base" "damage" "skill:plr_mossberg" "hitscans" "6" "spread" "0.08716 0.08716" } entityDef fireInfo_mossberg { "def_onFire" "projectile_mossberg" "ammoPerShot" "1" "fireRate" "0.6" "punchAngle" "-5 0 0" "model_flash" "sprites/muzzleflash2.spr" }