80 lines
1.7 KiB
Modula-2
80 lines
1.7 KiB
Modula-2
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entityDef monster_peasant
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{
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"spawnclass" "ncTalkMonster"
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"model" "models/peasant.mdl"
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"netname" "Civilian"
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"health" "skill:peasant_health"
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"mins" "-16 -16 0"
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"maxs" "16 16 72"
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"eye_height" "64"
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"team" "0"
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"propdata" "actor_human"
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// Until Randomization is functional
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// we need to do this hack
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"pitch" "105"
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"netname" "Civilian Man"
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"body1" "1"
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"follow_on_use" "1"
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"speed_walk" "64"
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"speed_run" "364"
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"snd_pain" "Scientist.Pain"
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"snd_death" "Scientist.Die"
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"talk_answer" "!PS_ANSWER"
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"talk_ask" "!PS_QUESTION"
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"talk_ally_shoot" "!PS_PLFEAR"
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"talk_idle" "!PS_IDLE"
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"talk_hearing" "!PS_HEAR"
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"talk_smelling" "!PS_SMELL"
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"talk_stare" "!PS_STARE"
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"talk_survived" "!PS_WOUND"
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"talk_wounded" "!PS_MORTAL"
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"talk_player_ask" "!PS_QUESTION"
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"talk_player_greet" "!PS_HELLO"
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"talk_player_idle" "!PS_PIDLE"
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"talk_player_wounded1" "!PS_CUREA"
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"talk_player_wounded2" "!PS_CUREB"
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"talk_player_wounded3" "!PS_CUREC"
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"talk_unfollow" "!PS_WAIT"
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"talk_follow" "!PS_OK"
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"talk_stop_follow" "!PS_STOP"
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"talk_deny_follow" "!PS_POK"
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// Body Types
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when "body" equals "0" {
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"pitch" "105"
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"netname" "Walter"
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"body1" "1"
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}
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when "body" equals "1" {
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"pitch" "100"
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"netname" "Einstein"
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"body1" "2"
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}
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when "body" equals "2" {
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"pitch" "95"
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"netname" "Luther"
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"skin" "1"
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"body1" "3"
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}
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when "body" equals "3" {
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"pitch" "105"
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"netname" "Slick"
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"body1" "4"
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}
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// pre-disaster
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when "spawnflags" contains "256" {
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"talk_ask" ""
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"talk_player_ask" "!PS_PQUEST"
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"talk_player_greet" "!PS_PHELLO"
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"talk_player_idle" "!PS_PIDLE"
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"follow_on_use" "0"
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}
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}
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