entityDef weapon_supershotgun
{
	"editor_color"		".3 .3 1"
	"editor_mins"		"-16 -16 0"
	"editor_maxs"		"16 16 32"
	"editor_usage"		"Super Shotgun"
	"editor_rotatable"	"1"

	"spawnclass"		"NSItem"
	"model"		"models/g_shot2.mdl"
	"inv_item"		"3"
	"snd_acquire"		"dmc_weapon.pickup"
	"snd_respawn"		"dmc_item.respawn"
	"spin"		"1"
}