entityDef weapon_supershotgun { "editor_color" ".3 .3 1" "editor_mins" "-16 -16 0" "editor_maxs" "16 16 32" "editor_usage" "Super Shotgun" "editor_rotatable" "1" "spawnclass" "NSItem" "model" "models/g_shot2.mdl" "inv_item" "3" "snd_acquire" "dmc_weapon.pickup" "snd_respawn" "dmc_item.respawn" "spin" "1" }