player.fall { sample player/pl_fallpain3.wav } player.spraylogo { sample player/sprayer.wav } player.lightfall { sample player/pl_fallpain1.wav } player.die { sample player/death1.wav sample player/death2.wav sample player/death3.wav sample player/death4.wav sample player/death5.wav } player.gasplight { sample player/gasp1.wav } player.gaspheavy { sample player/gasp2.wav } player.waterexit { sample player/h2ojump.wav } player.waterenter { sample player/inh2o.wav }