From 678b5f8c4289ad986e467cb6228176957e17ead7 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Sat, 15 Apr 2023 15:47:42 -0700 Subject: [PATCH] Nailguns should use the bigger impact decal now --- src/shared/w_nailgun.qc | 2 +- src/shared/w_supernailgun.qc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/shared/w_nailgun.qc b/src/shared/w_nailgun.qc index e89f590..74db683 100644 --- a/src/shared/w_nailgun.qc +++ b/src/shared/w_nailgun.qc @@ -111,7 +111,7 @@ w_nailgun_primary(player pl) Damage_Apply(trace_ent, self.owner, Skill_GetValue("plr_nailgun", 9), WEAPON_NAILGUN, DMG_BLUNT); } else { makevectors(self.angles); - DecalGroups_Place("Impact.Shot", trace_endpos + (v_forward * -2)); + DecalGroups_Place("Impact.BigShot", trace_endpos + (v_forward * -2)); } remove(self); diff --git a/src/shared/w_supernailgun.qc b/src/shared/w_supernailgun.qc index e622661..7686b41 100644 --- a/src/shared/w_supernailgun.qc +++ b/src/shared/w_supernailgun.qc @@ -115,7 +115,7 @@ w_supernailgun_primary(player pl) Damage_Apply(trace_ent, self.owner, Skill_GetValue("plr_supernailgun", 18), WEAPON_SUPERNAILGUN, DMG_BLUNT); } else { makevectors(self.angles); - DecalGroups_Place("Impact.Shot", trace_endpos + (v_forward * -2)); + DecalGroups_Place("Impact.BigShot", trace_endpos + (v_forward * -2)); } remove(self);