item_backpack now uses titles.txt string entries for the flavor text on pickup
This commit is contained in:
parent
f86934b685
commit
3fea7639fe
6 changed files with 34 additions and 68 deletions
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@ -22,11 +22,11 @@ defs.h
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../../../valve/src/client/draw.qc
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../../../valve/src/client/damage.qc
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../../../valve/src/client/init.qc
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init.qc
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../../../valve/src/client/flashlight.qc
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entities.qc
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../../../valve/src/client/cmds.qc
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../../../valve/src/client/game_event.qc
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game_event.qc
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../../../valve/src/client/camera.qc
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../../../valve/src/client/viewmodel.qc
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../../../valve/src/client/view.qc
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@ -50,8 +50,16 @@ item_backpack::Touch(entity eToucher)
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pl.g_items |= g_weapons[weapon_item].id;
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Weapons_RefreshAmmo(pl);
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sprint(pl, PRINT_HIGH, sprintf("You get the %s, %d shells, %d nails, %d rockets, %d cells\n", g_weapons[weapon_item].name, ammo_shells, ammo_nails, ammo_rockets, ammo_cells));
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WriteByte(MSG_MULTICAST, SVC_CGAMEPACKET);
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WriteByte(MSG_MULTICAST, EV_DMC_PICKUPMSG);
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WriteByte(MSG_MULTICAST, weapon_item);
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WriteByte(MSG_MULTICAST, ammo_shells);
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WriteByte(MSG_MULTICAST, ammo_nails);
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WriteByte(MSG_MULTICAST, ammo_rockets);
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WriteByte(MSG_MULTICAST, ammo_cells);
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msg_entity = pl;
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multicast([0,0,0], MULTICAST_ONE_R);
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Destroy();
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}
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@ -60,7 +60,7 @@ defs.h
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../../../valve/src/server/item_suit.qc
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../../../valve/src/server/item_healthkit.qc
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../../../valve/src/server/item_battery.qc
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item_weaponbox.qc
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item_backpack.qc
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../../../valve/src/server/world_items.qc
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../../../valve/src/server/xen_spore_small.qc
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../../../valve/src/server/xen_spore_medium.qc
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@ -1,61 +0,0 @@
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/*
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* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/*QUAKED weaponbox (0 0 0.8) (-16 -16 0) (16 16 32)
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HALF-LIFE (1998) ENTITY
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Ammo container. Used to delvier more than 1 singular ammo type, as well as
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more precise control.
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-------- KEYS --------
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"targetname" : Name
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"uranium" : Amount of Uranium (Egon, Gauss) ammo to give
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"357" : Amount of 357 Python ammo to give
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"9mm" : Amount of 9mm Handgun/MP5 ammo to give
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"ARgrenades" : Amount of MP5 grenades to give
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"bolts" : Amount of Crossbow bolts
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"buckshot" : Amount of Shotgun ammo to give
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"rockets" : Amount of RPG ammo to give
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"556" : (Oppossing Force only) Amount for the SAW Machine Gun
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"762" : (Oppossing Force only) Amount for the Sniper Rifle
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"spore" : (Oppossing Force only) Amount for the Spore Launcher
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-------- MODEL FOR RADIANT ONLY - DO NOT SET THIS AS A KEY --------
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model="models/models/w_weaponbox.mdl"
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*/
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class
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weaponbox:item_weaponbox
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{
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void(void) weaponbox;
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virtual void(string, string) SpawnKey;
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};
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void
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weaponbox::SpawnKey(string strKey, string strValue)
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{
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switch (strKey) {
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}
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}
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void
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weaponbox::weaponbox(void)
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{
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// do nothing
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}
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20
src/shared/events.h
Normal file
20
src/shared/events.h
Normal file
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@ -0,0 +1,20 @@
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/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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enum
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{
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EV_DMC_PICKUPMSG,
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};
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@ -1,6 +1,6 @@
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#includelist
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../../../valve/src/shared/entities.h
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../../../valve/src/shared/events.h
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events.h
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../../../valve/src/shared/flags.h
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player.qc
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../../../valve/src/shared/weapon_common.h
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@ -9,7 +9,6 @@ player.qc
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pmove.qc
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../../../valve/src/shared/fx_blood.qc
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../../../valve/src/shared/fx_gaussbeam.qc
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../../../valve/src/shared/fx_breakmodel.qc
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../../../valve/src/shared/fx_explosion.qc
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../../../valve/src/shared/fx_gibhuman.qc
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