WEAPON_NAILGUN/WEAPON_SUPERNAILGUN: projectile_supernail entityDef should make ricochet sound upon exploding
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f1f1fe0b36
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3 changed files with 10 additions and 0 deletions
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@ -32,6 +32,7 @@ entityDef projectile_nail
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"impact_gib" "0"
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"impact_gib" "0"
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"model_detonate" "weapon_nailgun.impact"
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"model_detonate" "weapon_nailgun.impact"
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"decal_detonate" "Impact.Shot"
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"decal_detonate" "Impact.Shot"
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"snd_explode" "weapon_nailgun.ricochet"
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}
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}
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entityDef damage_nailDirect
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entityDef damage_nailDirect
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@ -32,6 +32,7 @@ entityDef projectile_supernail
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"impact_gib" "0"
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"impact_gib" "0"
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"model_detonate" "weapon_supernailgun.impact"
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"model_detonate" "weapon_supernailgun.impact"
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"decal_detonate" "Impact.Shot"
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"decal_detonate" "Impact.Shot"
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"snd_explode" "weapon_nailgun.ricochet"
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}
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}
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entityDef damage_supernailDirect
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entityDef damage_supernailDirect
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@ -28,6 +28,14 @@ weapon_supershotgun.shoot
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sample weapons/shotgn2.wav
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sample weapons/shotgn2.wav
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}
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}
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weapon_nailgun.ricochet
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{
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alerts
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sample weapons/ric1.wav
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sample weapons/ric2.wav
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sample weapons/ric3.wav
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}
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weapon_nailgun.shoot
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weapon_nailgun.shoot
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{
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{
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alerts
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alerts
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