cstrike/decls/def/projectiles.def
2025-02-04 16:20:18 -08:00

15 lines
302 B
Modula-2

entityDef projectile_bullet_base
{
"spawnclass" "CSProjectile"
"is_bullet" "1"
"decal_impact" "Impact.BigShot"
"detonate_on_world" "1"
}
entityDef projectile_bullet_shotgun
{
"spawnclass" "ncProjectile"
"is_bullet" "1"
"decal_impact" "Impact.BigShot"
"detonate_on_world" "1"
}