// entity 0 { "classname" "worldspawn" "defaultteam" "0" "newunit" "0" "gametitle" "0" "startdark" "0" "MaxRange" "4096" "sounds" "1" "mapversion" "220" "wad" "/Internal/WAD3/decals.wad;/Internal/WAD3/halflife.wad;/Internal/WAD3/liquids.wad;/Internal/WAD3/xeno.wad;/Internal/WAD3/cstrike.wad;/Internal/WAD3/cs_office.wad" // brush 0 { ( 288 256 160 ) ( 288 256 0 ) ( 288 -256 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 -256 160 ) ( 256 -256 0 ) ( 256 256 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 288 -256 160 ) ( 288 -256 0 ) ( 256 -256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 256 160 ) ( 256 256 0 ) ( 288 256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 288 -256 160 ) ( 256 -256 160 ) ( 288 256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( 256 256 0 ) ( 256 -256 0 ) ( 288 256 0 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 } // brush 1 { ( -256 256 160 ) ( -256 256 0 ) ( -256 -256 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -288 -256 160 ) ( -288 -256 0 ) ( -288 256 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 -256 160 ) ( -256 -256 0 ) ( -288 -256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -288 256 160 ) ( -288 256 0 ) ( -256 256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 -256 160 ) ( -288 -256 160 ) ( -256 256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -288 256 0 ) ( -288 -256 0 ) ( -256 256 0 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 } // brush 2 { ( 256 288 160 ) ( 256 288 0 ) ( 256 256 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 256 160 ) ( -256 256 0 ) ( -256 288 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 256 160 ) ( 256 256 0 ) ( -256 256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 288 160 ) ( -256 288 0 ) ( 256 288 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 256 160 ) ( -256 256 160 ) ( 256 288 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -256 288 0 ) ( -256 256 0 ) ( 256 288 0 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 } // brush 3 { ( 256 -256 160 ) ( 256 -256 0 ) ( 256 -288 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 -288 160 ) ( -256 -288 0 ) ( -256 -256 160 ) Core_Urban_028 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 -288 160 ) ( 256 -288 0 ) ( -256 -288 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 -256 160 ) ( -256 -256 0 ) ( 256 -256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 -288 160 ) ( -256 -288 160 ) ( 256 -256 160 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -256 -256 0 ) ( -256 -288 0 ) ( 256 -256 0 ) Core_Urban_028 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 } // brush 4 { ( 256 256 192 ) ( 256 256 160 ) ( 256 -256 192 ) CSTRIKE_CH3TILE [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 -256 192 ) ( -256 -256 160 ) ( -256 256 192 ) CSTRIKE_CH3TILE [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 -256 192 ) ( 256 -256 160 ) ( -256 -256 192 ) CSTRIKE_CH3TILE [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 256 192 ) ( -256 256 160 ) ( 256 256 192 ) CSTRIKE_CH3TILE [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 -256 192 ) ( -256 -256 192 ) ( 256 256 192 ) CSTRIKE_CH3TILE [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -256 256 160 ) ( -256 -256 160 ) ( 256 256 160 ) CSTRIKE_CH3TILE [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 } // brush 5 { ( 256 256 0 ) ( 256 256 -32 ) ( 256 -256 0 ) Core_Urban_066 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 -256 0 ) ( -256 -256 -32 ) ( -256 256 0 ) Core_Urban_066 [ 0 1 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 -256 0 ) ( 256 -256 -32 ) ( -256 -256 0 ) Core_Urban_066 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( -256 256 0 ) ( -256 256 -32 ) ( 256 256 0 ) Core_Urban_066 [ 1 0 0 0 ] [ 0 0 -1 0 ] 0 1 1 ( 256 -256 0 ) ( -256 -256 0 ) ( 256 256 0 ) Core_Urban_066 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 ( -256 256 -32 ) ( -256 -256 -32 ) ( 256 256 -32 ) Core_Urban_066 [ 1 0 0 0 ] [ 0 -1 0 0 ] 0 1 1 } // brush 6 { ( 32 16 160 ) ( 32 -16 160 ) ( -32 16 160 ) -0CSTRIKE_WE4AL [ 0 1 0 0 ] [ 1 0 0 0 ] -0 1 1 ( 32 16 160 ) ( -32 16 160 ) ( 32 16 128 ) -0CSTRIKE_WE4AL [ -1 -0 -0 0 ] [ 0 0 -1 0 ] -0 1 1 ( 32 16 160 ) ( 32 16 128 ) ( 32 -16 160 ) -0CSTRIKE_WE4AL [ 0 1 0 0 ] [ 0 0 -1 0 ] -0 1 1 ( -32 -16 154 ) ( 32 -16 154 ) ( -32 16 154 ) +0CSTRIKE_IE1LT [ 0 1 0 -32 ] [ -1 0 0 0 ] -0 1 1 ( -32 -16 128 ) ( -32 -16 160 ) ( 32 -16 128 ) -0CSTRIKE_WE4AL [ 1 0 0 0 ] [ 0 0 -1 0 ] -0 1 1 ( -32 -16 128 ) ( -32 16 128 ) ( -32 -16 160 ) -0CSTRIKE_WE4AL [ 0 -1 0 0 ] [ 0 0 -1 0 ] -0 1 1 } } // entity 1 { "classname" "info_player_start" "angles" "0 0 0" "origin" "-192 0 37" } // entity 1 { "classname" "info_player_deathmatch" "angles" "0 0 0" "origin" "-192 0 37" } // entity 2 { "classname" "light" "_falloff" "0" "_fade" "1.0" "style" "0" "_light" "255 255 128 200" "origin" "0 0 128" } // entity 3 { "classname" "weapon_ak47" "origin" "128 192 16" } // entity 4 { "classname" "weapon_aug" "origin" "128 128 16" } // entity 5 { "classname" "weapon_awp" "origin" "128 64 16" } // entity 6 { "classname" "weapon_c4bomb" "origin" "128 0 16" } // entity 7 { "classname" "weapon_deagle" "origin" "128 -64 16" } // entity 8 { "classname" "weapon_elite" "origin" "128 -128 16" } // entity 9 { "classname" "weapon_famas" "origin" "128 -192 16" } // entity 10 { "classname" "weapon_fiveseven" "origin" "0 192 16" } // entity 11 { "classname" "weapon_flashbang" "origin" "0 128 16" } // entity 12 { "classname" "weapon_g3sg1" "origin" "0 64 16" } // entity 13 { "classname" "weapon_galil" "origin" "0 0 16" } // entity 14 { "classname" "weapon_glock18" "origin" "0 -64 16" } // entity 15 { "classname" "weapon_hegrenade" "origin" "0 -128 16" } // entity 16 { "classname" "weapon_knife" "origin" "0 -192 16" } // entity 17 { "classname" "weapon_m249" "origin" "-64 192 16" } // entity 18 { "classname" "weapon_m3" "origin" "-64 128 16" } // entity 19 { "classname" "weapon_m4a1" "origin" "-64 64 16" } // entity 20 { "classname" "weapon_mac10" "origin" "-64 0 16" } // entity 21 { "classname" "weapon_mp5navy" "origin" "-64 -64 16" } // entity 22 { "classname" "weapon_p228" "origin" "-64 -128 16" } // entity 23 { "classname" "weapon_p90" "origin" "-64 -192 16" } // entity 24 { "classname" "weapon_scout" "origin" "64 192 16" } // entity 25 { "classname" "weapon_sg550" "origin" "64 128 16" } // entity 26 { "classname" "weapon_sg552" "origin" "64 64 16" } // entity 27 { "classname" "weapon_smokegrenade" "origin" "64 0 16" } // entity 28 { "classname" "weapon_tmp" "origin" "64 -64 16" } // entity 29 { "classname" "weapon_ump45" "origin" "64 -128 16" } // entity 30 { "classname" "weapon_usp" "origin" "64 -192 16" } // entity 31 { "classname" "weapon_xm1014" "origin" "-128 0 16" }