Use Font_GetID() in the places where drawfont is used.
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@ -746,7 +746,7 @@ HUD_DrawSpectator(void)
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drawfill([flSep,1], [4,30], SPEC_SEP_COL, 1.0f, DRAWFLAG_NORMAL);
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/* team scores */
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drawfont = FONT_CON;
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drawfont = Font_GetID(FONT_CON);
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strText = sprintf("Terrorist Forces: %s", serverkey("teamscore_1"));
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vecPos[0] = flSep - stringwidth(strText, TRUE, [12,12]) - 2;
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vecPos[1] = g_hudmins[1] + 3;
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