Run Physics_Run() directly instead of PMove_Run(), which will be removed

eventually.
This commit is contained in:
Marco Cawthorne 2021-06-18 09:27:33 +02:00
parent 69aaa52a7a
commit d839ab65d5

View file

@ -24,7 +24,7 @@ Game_RunClientCommand(void)
pl.gflags &= ~GF_BOMBZONE;
Footsteps_Update();
PMove_Run();
pl.Physics_Run();
}
void