Run Physics_Run() directly instead of PMove_Run(), which will be removed
eventually.
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1 changed files with 1 additions and 1 deletions
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@ -24,7 +24,7 @@ Game_RunClientCommand(void)
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pl.gflags &= ~GF_BOMBZONE;
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Footsteps_Update();
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PMove_Run();
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pl.Physics_Run();
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}
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void
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