Remove deprecated EV_CHAT_VOX. Update game-mode zones to be NSBrushTrigger
based instead of CBaseTrigger.
This commit is contained in:
parent
2dbf8e32c9
commit
c5fbaafd98
7 changed files with 9 additions and 12 deletions
|
@ -114,9 +114,6 @@ switch (fHeader) {
|
|||
|
||||
CSQC_Parse_Print(sprintf("^xF80[TEAM] ^7%s^7^xF80: %s", strName2, sMessage2), PRINT_CHAT);
|
||||
break;
|
||||
case EV_CHAT_VOX:
|
||||
Vox_Play(readstring());
|
||||
break;
|
||||
case EV_VIEWMODEL:
|
||||
View_PlayAnimation(readbyte());
|
||||
break;
|
||||
|
|
|
@ -55,9 +55,9 @@ Game_ParseClientCommand(string cmd)
|
|||
string timestring;
|
||||
float timeleft;
|
||||
timeleft = cvar("mp_timelimit") - (time / 60);
|
||||
timestring = Vox_TimeToString(timeleft);
|
||||
timestring = Util_TimeToString(timeleft);
|
||||
msg = sprintf("we have %s minutes remaining", timestring);
|
||||
Vox_Singlecast(self, msg);
|
||||
bprint(PRINT_CHAT, msg);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -27,7 +27,7 @@ Used in the bomb defusal mode (de_* maps).
|
|||
Once the bomb explodes inside this volume, it'll trigger its targets.
|
||||
*/
|
||||
|
||||
class func_bomb_target:CBaseTrigger
|
||||
class func_bomb_target:NSBrushTrigger
|
||||
{
|
||||
void(void) func_bomb_target;
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ Choices for 'team' include:
|
|||
2 = Counter-Terrorist
|
||||
*/
|
||||
|
||||
class func_buyzone:CBaseTrigger
|
||||
class func_buyzone:NSBrushTrigger
|
||||
{
|
||||
void(void) func_buyzone;
|
||||
|
||||
|
@ -68,6 +68,6 @@ func_buyzone::Respawn(void)
|
|||
void
|
||||
func_buyzone::func_buyzone(void)
|
||||
{
|
||||
CBaseTrigger::CBaseTrigger();
|
||||
NSBrushTrigger::NSBrushTrigger();
|
||||
InitBrushTrigger();
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ Terrorist escape zone.
|
|||
Used in the Escape mode (es_* maps).
|
||||
*/
|
||||
|
||||
class func_escapezone:CBaseTrigger
|
||||
class func_escapezone:NSBrushTrigger
|
||||
{
|
||||
virtual void(void) Respawn;
|
||||
};
|
||||
|
|
|
@ -28,7 +28,7 @@ If neither a func_hostage_rescue or a info_hostage_rescue is placed,
|
|||
zones will be placed in Counter-Terrorist player spawn nodes automatically.
|
||||
*/
|
||||
|
||||
class func_hostage_rescue:CBaseTrigger
|
||||
class func_hostage_rescue:NSBrushTrigger
|
||||
{
|
||||
void(void) func_hostage_rescue;
|
||||
|
||||
|
@ -81,6 +81,6 @@ func_hostage_rescue::Respawn(void)
|
|||
void
|
||||
func_hostage_rescue::func_hostage_rescue(void)
|
||||
{
|
||||
CBaseTrigger::CBaseTrigger();
|
||||
NSBrushTrigger::NSBrushTrigger();
|
||||
InitBrushTrigger();
|
||||
}
|
||||
|
|
|
@ -26,7 +26,7 @@ VIP safety zone.
|
|||
Used in the assassination mode (as_* maps).
|
||||
*/
|
||||
|
||||
class func_vip_safetyzone:CBaseTrigger
|
||||
class func_vip_safetyzone:NSBrushTrigger
|
||||
{
|
||||
virtual void(void) Respawn;
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue