From bdfae0ce4dbb04e909999e28dacc8d911aabb60f Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Sun, 9 Feb 2025 01:35:32 -0800 Subject: [PATCH] Client: don't show timer in modes other than CS. --- src/client/hud.qc | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/client/hud.qc b/src/client/hud.qc index 7950595..526972e 100644 --- a/src/client/hud.qc +++ b/src/client/hud.qc @@ -34,6 +34,8 @@ float spr_hudnum[10] = { 216 / 256 }; +var bool g_csDrawTime = false; + /* precaches */ void HUD_Init(void) @@ -67,6 +69,10 @@ HUD_Init(void) precache_model("sprites/top.spr"); precache_model("sprites/top_left.spr"); precache_model("sprites/top_right.spr"); + + if (serverinfo.GetString("mode") == "counterstrike") { + g_csDrawTime = true; + } } /* seperator for mainly ammo */ @@ -118,6 +124,10 @@ HUD_DrawNums(float fNumber, vector vecPos, float fAlpha, vector vColor) void HUD_DrawTimer(int ncSpectator) { + if (g_csDrawTime == false) { + return; + } + int iMinutes, iSeconds, iTens, iUnits; vector time_pos;