diff --git a/src/client/init.qc b/src/client/init.qc index 1c5f260..6411e03 100644 --- a/src/client/init.qc +++ b/src/client/init.qc @@ -154,6 +154,9 @@ ClientGame_RendererRestart(string rstr) precache_model("models/shotgunshell.mdl"); /* there's also muzzleflash.spr, but that's just MUZZLE_SMALL again */ + precache_model("sprites/muzzleflash1.spr"); + precache_model("sprites/muzzleflash2.spr"); + precache_model("sprites/muzzleflash3.spr"); MUZZLE_RIFLE = (int)getmodelindex("sprites/muzzleflash1.spr"); MUZZLE_SMALL = (int)getmodelindex("sprites/muzzleflash2.spr"); MUZZLE_WEIRD = (int)getmodelindex("sprites/muzzleflash3.spr");