From 51ad4d3588622e3dfc91b64c9a34f1a40e9ba5d8 Mon Sep 17 00:00:00 2001 From: Marco Cawthorne Date: Wed, 24 Jul 2024 19:09:51 -0700 Subject: [PATCH] add PROJECT file, add missing HUD binds from FHL. fix missing T spawn in eukara/test_weapons --- PROJECT | 1 + src/client/cmds.qc | 43 ++++++++++++++++++++ zpak001.pk3dir/def/spawns.def | 2 +- zpak001.pk3dir/maps/eukara/test_weapons.bsp | Bin 18992 -> 19072 bytes zpak001.pk3dir/maps/eukara/test_weapons.map | 6 +++ 5 files changed, 51 insertions(+), 1 deletion(-) create mode 100644 PROJECT diff --git a/PROJECT b/PROJECT new file mode 100644 index 0000000..65339cb --- /dev/null +++ b/PROJECT @@ -0,0 +1 @@ +TacticalRetreat \ No newline at end of file diff --git a/src/client/cmds.qc b/src/client/cmds.qc index 7ae10cf..4ba3962 100644 --- a/src/client/cmds.qc +++ b/src/client/cmds.qc @@ -16,6 +16,10 @@ void VGUI_ChooseTeam(void); void VGUI_BuyMenu(void); +void HUD_DrawWeaponSelect_Back(void); +void HUD_DrawWeaponSelect_Forward(void); +void HUD_DrawWeaponSelect_Last(void); +void HUD_SlotSelect(int); void CMD_ChooseTeam(void) @@ -51,6 +55,45 @@ int ClientGame_ConsoleCommand(void) { switch(argv(0)) { + case "invnext": + HUD_DrawWeaponSelect_Back(); + break; + case "invprev": + HUD_DrawWeaponSelect_Forward(); + break; + case "lastinv": + HUD_DrawWeaponSelect_Last(); + break; + case "slot1": + HUD_SlotSelect(0); + break; + case "slot2": + HUD_SlotSelect(1); + break; + case "slot3": + HUD_SlotSelect(2); + break; + case "slot4": + HUD_SlotSelect(3); + break; + case "slot5": + HUD_SlotSelect(4); + break; + case "slot6": + HUD_SlotSelect(5); + break; + case "slot7": + HUD_SlotSelect(6); + break; + case "slot8": + HUD_SlotSelect(7); + break; + case "slot9": + HUD_SlotSelect(8); + break; + case "slot10": + HUD_SlotSelect(9); + break; case "chooseteam": CMD_ChooseTeam(); break; diff --git a/zpak001.pk3dir/def/spawns.def b/zpak001.pk3dir/def/spawns.def index 7ca23f6..787c20a 100644 --- a/zpak001.pk3dir/def/spawns.def +++ b/zpak001.pk3dir/def/spawns.def @@ -23,4 +23,4 @@ entityDef info_player_coop "editor_description" "Cooperative Spawn Point" "editor_color" "1 0 0" "spawnclass" "NSSpawnPoint" -} \ No newline at end of file +} diff --git a/zpak001.pk3dir/maps/eukara/test_weapons.bsp b/zpak001.pk3dir/maps/eukara/test_weapons.bsp index 7919edddd071eca911603df2a787f1fa3d82cee3..7b0a2153606c13ee7d515b713914f35d61d3e5b2 100644 GIT binary patch delta 58 zcmdlmg|T5OqnI2614E7@1H(;r28J3S`vMaKgNNrvv2Lfy;ZCMpDXEDi8M%oi$r+m` NI;FF1{_bJP2mrfI5iI}! delta 43 ycmZpe%D7<)qnI2614E7@149=(149jveSwLA;fKdYv2Lf$ADqJ3HhXwlFaiMT