Updated consistency pack also comes with alternate USP submodel. So support that too.
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1 changed files with 2 additions and 2 deletions
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@ -50,8 +50,8 @@ View_UpdateWeapon(entity vm, entity mflash)
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player pl = (player)pSeat->m_ePlayer;
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if (getplayerkeyfloat(pl.entnum-1, "*team") == TEAM_CT) {
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setcustomskin(pSeat->m_eViewModel, "", "geomset 0 2\n");
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setcustomskin(pSeat->m_eViewModel, "", "geomset 0 2\ngeomset 1 1\n");
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} else {
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setcustomskin(pSeat->m_eViewModel, "", "geomset 0 1\n");
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setcustomskin(pSeat->m_eViewModel, "", "geomset 0 1\ngeomset 1 2\n");
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}
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}
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