entityDef weapon_knife
{
	"inherit"		"CSBaseMelee"
	"editor_usage"		"Knife Weapon"

	"model"			"models/w_knife.mdl"
	"model_view"		"models/v_knife.mdl"

	// weapon specific
	"def_melee"		"damage_knife"
	"melee_distance"	"48"
	"inv_name"		"Knife Weapon"
	"clipSize"		"6"
	"ammoType"		""
	"ammoRequired"		"0"
	"clipSize"		"0"
	"silent_fire"		"1"

	"meleeRateMiss"		"0.7"
	"meleeRateHit"		"0.7"

	"actIdle"		"0"
	"actDraw"		"3"
	"actMeleeMiss"		"1,2"
	"actMeleeHit"		"1,2"

	"hudSlot"		"2"
	"hudSlotPos"	"0"
}

entityDef damage_knife
{
	"damage"			"skill:plr_knife"
//	"kickDir"			"-1 0 0"
//	"knockback"			"20"
//	"push"				"20000"

	"snd_hit"			"Weapon_Knife.Hit"
	"snd_miss"			"Weapon_Knife.Slash"
}
