entityDef weapon_elite
{
	"inherit"			"CSBasePistol"
	"editor_usage"		"Dual Beretta 96G (Elites) Weapon - Uses ammo_9mm"

	"model"				"models/w_elite.mdl"
	"model_view"		"models/v_elite.mdl"

	"inv_name"			"Dual Beretta 96G (Elites) Weapon"
	"def_fireInfo"		"fireInfo_elite"
	"def_altFireInfo"	"fireInfo_elite_alt"
	"clipSize"			"30"

	"actFire"			"2,3,4,5,6"
	"actFireLast"		"7"
	"actReload"			"14"
	"actDraw"			"15"
	"actIdle"			"0"

	"snd_fire"		"Weapon_ELITE.Single"
	"snd_altfire"		"Weapon_ELITE.Single"

	"altAlternates"		"1"
	"speed_mod"			"1.0"
	"price"				"1000"
	"crossMinDist"				"4"
	"crossDeltaDist"			"3"
	"accuracyDivisor"			"150"
	"accuracyMovementPenalty"	"1"
	"accuracyMultiplier"		"1"
	"accuracyAdd"				"0.002"
	"rangeModifier"				"1.875"
	"penetrationPower"			"1.0"
	"bulletStrength"			"0.9"
	"multiplierShots"			"3"
	"multiplierStrength"		"0.85"
	"multiplierInaccuracy"		"1.0"

	"hudSlot"		"1"
	"hudSlotPos"	"4"
	"weight"		"5"
}

entityDef projectile_elite
{
	"inherit"	"projectile_bullet_base"
	"damage"	"skill:plr_elite_dmg"
}

entityDef fireInfo_elite
{
	"def_onFire"	"projectile_elite"
	"ammoType"			"ammo_9mm"
	"ammoRequired" 		"1"
	"ammoPerShot" 		"1"
	"fireRate"			"0.13"
	"punchAngle"		"-2 0 0"
	"model_flash"		"sprites/muzzleflash2.spr"
}

entityDef fireInfo_elite_alt
{
	"inherit"		"fireInfo_elite"
	"actFire"		"8,9,10,11,12"
	"actFireLast"	"13"
}
