entityDef weapon_aug
{
	"inherit"			"CSBaseRifle"
	"editor_usage"		"Steyr AUG Weapon - Uses ammo_762nato"

	"model"				"models/w_aug.mdl"
	"model_view"		"models/v_aug.mdl"

	"inv_name"			"Steyr AUG Weapon"
	"def_fireInfo"	"fireInfo_aug"
	"clipSize"			"30"

	"actFire"		"3,4,5"
	"actReload"		"1"
	"actDraw"		"2"
	"actIdle"		"0"

	"snd_fire"		"Weapon_AUG.Single"

	"speed_mod"			"0.96"
	"price"				"3500"
	"crossMinDist"				"3"
	"crossDeltaDist"			"3"
	"accuracyDivisor"			"35"
	"accuracyMovementPenalty"	"2"
	"accuracyMultiplier"		"1"
	"rangeModifier"				"2.125"
	"penetrationPower"			"1.0"
	"bulletStrength"			"1.03"
	"multiplierShots"			"1.1"
	"multiplierStrength"		"1.1"
	"multiplierInaccuracy"		"1.0"

	"hudSlot"		"0"
	"hudSlotPos"	"10"
	"weight"		"25"
}

entityDef projectile_aug
{
	"inherit"	"projectile_bullet_base"
	"damage"	"skill:plr_aug_dmg"
}

entityDef fireInfo_aug
{
	"def_onFire"	"projectile_aug"
	"ammoType"			"ammo_762nato"
	"ammoRequired" 		"1"
	"ammoPerShot" 		"1"
	"fireRate"			"0.0825f"
	"punchAngle"		"-2 0 0"
	"model_flash"		"sprites/muzzleflash2.spr"
}
