entityDef weapon_galil
{
	"inherit"			"CSBaseRifle"
	"editor_usage"		"galil"

	"model"				"models/w_galil.mdl"
	"model_view"		"models/v_galil.mdl"

	"def_onFire"	"projectile_csbullet"
	"inv_name"			"galil"
	"clipSize"			"50"
	"clipSizeDefault"	"25"
	"ammoType"			"ammo_762nato"

	"actFire"		"5,6,7"
	"actAltFire"	"2"
	"actHolster"	"4"
	"actReload"		"3"
	"actDraw"		"4"
	"actIdle"		"0,1"

	"snd_fire"		"Weapon_Galil.Single"

	"hudSlot"		"0"
	"hudSlotPos"	"7"
	"weight"		"25"
}
