entityDef player
{
	"spawnclass"		"ncPlayer"
	"health"			"100"
	"maxarmor"			"0"
	"bleeds"			"1"
	"propdata"			"actor_human"
	"model"				"xmodel/character_airborne"
}

entityDef player_mp
{
	"inherit"			"player"
	"ammo_9mm"			"44"
	//"weapon"			"mpweapon_colt,mpweapon_thompson"
	"weapon"			"mpweapon_colt,mpweapon_thompson,mpweapon_bar,mpweapon_bren,mpweapon_enfield,mpweapon_fg42,mpweapon_kar98,mpweapon_kar98_scoped,mpweapon_luger,mpweapon_m1carbine,mpweapon_m1garand,mpweapon_mosinnagant,mpweapon_mosinnagantsniper,mpweapon_mp40,mpweapon_mp44,mpweapon_ppsh,mpweapon_springfield,mpweapon_sten"
	"current_weapon"	"1"
}
