Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Updated 2025-02-16 06:55:25 +00:00
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Updated 2025-02-16 05:29:50 +00:00
An SDK to create Mods for dhewm3
Updated 2025-02-05 00:27:01 +00:00
Star Wars: Jedi Knight - Jedi Academy's source code
Updated 2024-04-16 03:43:35 +00:00
Star Wars: Jedi Knight II - Jedi Outcast's source code
Updated 2024-04-15 22:36:30 +00:00
Level editor for id Technology based project Nuclide
Updated 2024-04-15 21:57:33 +00:00
Source code for Quadrilateral Cowboy (2016)
Updated 2023-07-29 19:14:56 +00:00
Experimental fork that tries out daring and cutting edge features. Forked from here - https://github.com/zdoom/gzdoom
Updated 2023-01-23 01:14:17 +00:00
An Improved Quake C Compiler
Updated 2021-07-09 18:05:01 +00:00
SRB2 Master Server
Updated 2015-02-23 05:36:26 +00:00
DOOM Classic for iOS Source Release
Updated 2012-01-31 22:40:40 +00:00