script files to make rtcw sp maps compatible with rtcwcoop
Updated 2025-04-21 01:00:47 +00:00
Updated 2025-04-21 00:41:17 +00:00
Yamagi Quake II with Q2 Remaster support
Updated 2025-04-20 20:12:00 +00:00
GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities
Updated 2025-04-20 19:38:52 +00:00
Chocolate Doom is a Doom source port that is minimalist and historically accurate.
Updated 2025-04-20 16:31:50 +00:00
Host for WebGL NZ:P builds.
Updated 2025-04-20 08:22:18 +00:00
*ZDoom binary dependencies for macOS
Updated 2025-04-20 06:56:53 +00:00
NZ:P Team's fork of the FTEQW project.
Updated 2025-04-19 18:45:28 +00:00
ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
Updated 2025-04-19 09:38:06 +00:00
The Yamagi Quake II client
Updated 2025-04-19 06:54:28 +00:00
Cross-Platform OpenGL Doom Source Port with powerful modding features
Updated 2025-04-19 04:16:42 +00:00
StepTalk is a scripting framework for creating scriptable servers or applications.
Updated 2025-04-18 15:20:04 +00:00
Third party libraries used by ET: Legacy.
Updated 2025-04-18 10:17:27 +00:00
The GNUstep Base Library is a library of general-purpose, non-graphical Objective C objects.
Updated 2025-04-18 09:24:28 +00:00
Gorm is a clone of the Cocoa (OpenStep/NeXTSTEP) `Interface Builder' application for GNUstep
Updated 2025-04-17 07:34:55 +00:00
Sonic Robo Blast 2 Public
Updated 2025-04-12 19:33:31 +00:00
Fork of dQuakePlus, client/engine for NZ:P on PSP.
Updated 2025-04-12 01:05:13 +00:00
dhewm 3 main repository
Updated 2025-04-08 03:49:35 +00:00
Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Updated 2025-04-06 00:48:53 +00:00