68 lines
3.6 KiB
Batchfile
68 lines
3.6 KiB
Batchfile
set LIBRARY=
|
|
set INCLUDE=
|
|
|
|
mkdir vm
|
|
cd vm
|
|
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../../game/bg_misc.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../../game/bg_pmove.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../../game/bg_slidemove.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../../game/bg_lib.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../../game/q_math.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../../game/q_shared.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_consolecmds.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_draw.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_drawtools.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_effects.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_ents.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_event.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_info.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_localents.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_main.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_marks.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_players.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_playerstate.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_predict.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_scoreboard.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_servercmds.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_snapshot.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_view.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_weapons.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../../ui/ui_shared.c
|
|
@if errorlevel 1 goto quit
|
|
lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui ../cg_newdraw.c
|
|
@if errorlevel 1 goto quit
|
|
|
|
q3asm -f ../cgame
|
|
|
|
rem copy the qvm to a staging area...
|
|
rem copy \quake3\baseq3\vm\cgame.qvm c:\workmb\pkarena31\pkarena0\vm\cgame.qvm
|
|
|
|
echo "Compilation was successful!"
|
|
|
|
:quit
|
|
cd ..
|