#include "ui/menudef.h" { \\ SETUP MENU \\ menuDef { name "ingame_options" visible 0 fullscreen 0 outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect 265 30 210 375 focusColor 1 .75 0 1 style 1 border 1 disableColor .5 .5 .5 0 itemDef { name window rect 10 15 200 360 style 1 backcolor 0 .1 0 1 visible 1 decoration } // FRAME // itemDef { name window rect 0 10 64 64 style 3 background "ui/assets/ingameleftcorner.tga" visible 1 decoration } itemDef { name window rect 64 10 32 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 144 10 32 8 style 3 background "ui/assets/ingametop.tga" visible 1 decoration } itemDef { name window rect 157 10 64 64 style 3 background "ui/assets/ingamerightcorner.tga" visible 1 decoration } itemDef { name window rect 74 0 73 16 style 3 background "ui/assets/ingameconnection.tga" visible 1 decoration } itemDef { name window rect 0 314 64 64 style 3 background "ui/assets/ingameleftcornerb.tga" visible 1 decoration } itemDef { name window rect 157 314 64 64 style 3 background "ui/assets/ingamerightcornerb.tga" visible 1 decoration } itemDef { name window rect 0 64 16 84 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 148 16 84 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 0 232 16 84 style 3 background "ui/assets/ingameleft.tga" visible 1 decoration } itemDef { name window rect 205 64 16 84 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 205 148 16 84 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 205 232 16 84 style 3 background "ui/assets/ingameright.tga" visible 1 decoration } itemDef { name window rect 64 370 64 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name window rect 128 370 64 8 style 3 background "ui/assets/ingamebottom.tga" visible 1 decoration } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Simple Items:" cvar "cg_simpleItems" rect 0 20 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Marks On Walls:" cvar "cg_marks" rect 0 37 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Show Floating Scores:" cvar "cg_scorePlums" rect 0 54 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_MULTI text "Ejecting Brass:" cvar "cg_brassTime" cvarFloatList { "High" 2500 "Med" 1250 "Off" 0 } rect 0 71 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Dynamic Lights:" cvar "r_dynamiclight" rect 0 88 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Identify Target:" cvar "cg_drawCrosshairNames" rect 0 105 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Draw Gun:" cvar "cg_drawGun" rect 0 122 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Low Quality Sky:" cvar "r_fastsky" rect 0 139 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Sync Every Frame:" cvar "weapon 5" rect 0 156 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Force Player Models:" cvar "cg_forceModel" rect 0 173 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Draw Team Overlay:" cvar "cg_drawTeamOverlay" rect 0 190 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Auto Download:" cvar "cl_allowDownload" rect 0 207 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Show Time:" cvar "cg_drawTimer" rect 0 224 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Voices Off:" cvar "cg_NoVoiceChats" rect 0 241 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Taunts Off:" cvar "cg_noTaunt" rect 0 258 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Voice Text Off:" cvar "cg_noVoiceText" rect 0 275 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "Team Chats Only:" cvar "cg_teamChatsOnly" rect 0 292 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions type ITEM_TYPE_MULTI text "Statusbar:" cvar "cg_hudfiles" cvarStrList { Normal "ui/hud.txt" Small "ui/hud2.txt" } rect 0 309 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 action { exec "loadhud" } } itemDef { name options group grpOptions type ITEM_TYPE_YESNO text "In Game Videos:" cvar "r_inGameVideo" rect 0 326 200 20 textalign ITEM_ALIGN_RIGHT textalignx 143 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } itemDef { name options group grpOptions text "Crosshair:" ownerdraw UI_CROSSHAIR rect 143 343 20 17 textalign ITEM_ALIGN_RIGHT textalignx 0 textaligny 17 textscale .25 forecolor 1 1 1 1 visible 1 } } }