Client: Suit pickup will now supress excess notifications.
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5324616382
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d66bc506ca
1 changed files with 26 additions and 9 deletions
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@ -78,16 +78,33 @@ HUD_ItemNotify_Insert(int type, int count)
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void
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HUD_ItemNotify_Check(player pl)
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{
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int healthdiff = bound(0, pl.health - pSeatLocal->m_iHealthOld, 100);
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int armordiff = bound(0, pl.armor - pSeatLocal->m_iArmorOld, 100);
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int longjumpdiff = ((pl.g_items & ITEM_LONGJUMP) > (pSeatLocal->m_iItemsOld & ITEM_LONGJUMP)) == TRUE;
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int healthdiff = (int)bound(0, pl.health - pSeatLocal->m_iHealthOld, 100);
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int armordiff = (int)bound(0, pl.armor - pSeatLocal->m_iArmorOld, 100);
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bool ljDiff = ((pl.g_items & ITEM_LONGJUMP) > (pSeatLocal->m_iItemsOld & ITEM_LONGJUMP)) ? true : false;
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bool suitDiff = ((pl.g_items & ITEM_SUIT) > (pSeatLocal->m_iItemsOld & ITEM_SUIT)) ? true : false;
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if (healthdiff > 1)
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HUD_ItemNotify_Insert(1, 1);
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if (armordiff > 1)
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HUD_ItemNotify_Insert(0, 1);
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if (longjumpdiff)
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HUD_ItemNotify_Insert(2, 1);
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if ((pl.g_items & ITEM_SUIT)) {
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if (suitDiff == false) {
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if (healthdiff > 1i) {
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HUD_ItemNotify_Insert(1, 1);
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}
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if (armordiff > 1i) {
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HUD_ItemNotify_Insert(0, 1);
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}
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if (ljDiff) {
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HUD_ItemNotify_Insert(2, 1);
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}
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} else {
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/* just picked up a suit, reset display values */
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pSeatLocal->m_iHealthOld = (int)pl.health;
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pSeatLocal->m_iArmorOld = (int)pl.armor;
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pSeatLocal->m_iAmmo1Old = (int)pl.a_ammo1;
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pSeatLocal->m_iAmmo2Old = (int)pl.a_ammo2;
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pSeatLocal->m_iAmmo3Old = (int)pl.a_ammo3;
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pSeatLocal->m_iPickupWeapon = 0i;
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pSeatLocal->m_flPickupAlpha = 0.0f;
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}
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}
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pSeatLocal->m_iItemsOld = pl.g_items;
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}
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