From d39a8f1c0b22887b5e8523da71c9235bc8c7581e Mon Sep 17 00:00:00 2001 From: Marco Hladik Date: Sun, 24 Apr 2022 16:54:13 -0700 Subject: [PATCH] Gamerules: Fix dead flag in multiplayer. --- src/server/gamerules_multiplayer.qc | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/gamerules_multiplayer.qc b/src/server/gamerules_multiplayer.qc index bff998e..c4bf10f 100644 --- a/src/server/gamerules_multiplayer.qc +++ b/src/server/gamerules_multiplayer.qc @@ -126,6 +126,7 @@ HLMultiplayerRules::PlayerSpawn(base_player pp) pl.customphysics = Empty; pl.iBleeds = TRUE; forceinfokey(pl, "*spec", "0"); + forceinfokey(pl, "*dead", "0"); forceinfokey(pl, "*deaths", ftos(pl.deaths)); LevelNewParms();